#include <Connect_Strategy.h>
Inheritance diagram for TAO_Connect_Strategy:


Public Methods | |
| TAO_Connect_Strategy (TAO_ORB_Core *orb) | |
| Constructor. More... | |
| virtual | ~TAO_Connect_Strategy (void) |
| Destructor. More... | |
| virtual void | synch_options (ACE_Time_Value *val, ACE_Synch_Options &opt)=0 |
| virtual int | wait (TAO_Connection_Handler *ch, ACE_Time_Value *val)=0 |
Protected Attributes | |
| TAO_ORB_Core * | orb_core_ |
| Cached copy of the ORB core pointer. More... | |
The thread that establishes remote connections can either make a blocking or a non-blocking connect. The strategy to wait for the connection completion can also be different.
This strategy controls how does the ORB schedules and waits for connection completion.
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Constructor.
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Destructor.
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Reimplemented in TAO_Blocked_Connect_Strategy, TAO_LF_Connect_Strategy, and TAO_Reactive_Connect_Strategy. |
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Reimplemented in TAO_Blocked_Connect_Strategy, TAO_LF_Connect_Strategy, and TAO_Reactive_Connect_Strategy. |
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Cached copy of the ORB core pointer.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001