#include <Resource_Factory.h>
Collaboration diagram for TAO_Protocol_Item:

Public Methods | |
| TAO_Protocol_Item (const ACE_CString &name) | |
| creator method, the protocol name can only be set when the object is created. More... | |
| ~TAO_Protocol_Item (void) | |
| destructor that deallocates the factory object if the Protocol_Item retains ownership. More... | |
| const ACE_CString & | protocol_name (void) |
| return a reference to the character representation of the protocol factories name. More... | |
| TAO_Protocol_Factory * | factory (void) |
| return a pointer to the protocol factory. More... | |
| void | factory (TAO_Protocol_Factory *factory, int owner=0) |
| set the factory pointer's value. More... | |
Private Methods | |
| TAO_Protocol_Item (const TAO_Protocol_Item &) | |
| void | operator= (const TAO_Protocol_Item &) |
Private Attributes | |
| ACE_CString | name_ |
| protocol factory name. More... | |
| TAO_Protocol_Factory * | factory_ |
| pointer to factory object. More... | |
| int | factory_owner_ |
| whether we own (and therefore have to delete) the factory object. More... | |
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creator method, the protocol name can only be set when the object is created.
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destructor that deallocates the factory object if the Protocol_Item retains ownership.
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set the factory pointer's value.
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return a pointer to the protocol factory.
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return a reference to the character representation of the protocol factories name.
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pointer to factory object.
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whether we own (and therefore have to delete) the factory object.
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protocol factory name.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001