# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n"
"POT-Creation-Date: 2017-05-03 13:54-0400\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"

#: ../dat/glade/about-dialog.ui.h:1
msgid ""
"Copyright Š 2006-2017 Ben Asselstine\n"
"(and many other copyright holders)"
msgstr ""

#: ../dat/glade/about-dialog.ui.h:3
msgid ""
"Please consider donating to the project\n"
"so we can have new artwork created.  \n"
"Our fundraising goal is $2000 USD.\n"
msgstr ""

#: ../dat/glade/about-dialog.ui.h:7
msgid "lordsawar.nongnu.org"
msgstr ""

#: ../dat/glade/about-dialog.ui.h:8
msgid ""
"LordsAWar! is licensed under the GNU General Public License version 3,\n"
"or (at your option) any later version of the license.  This license "
"extends \n"
"to all source code, artwork assets and music and sound assets.\n"
"\n"
"To see the terms of the license, visit: http://www.gnu.org/licenses/gpl"
msgstr ""

#: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:38
msgid "Army Bonus"
msgstr ""

#: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/city-window.ui.h:1
#: ../dat/glade/destination-dialog.ui.h:2 ../dat/glade/diplomacy-dialog.ui.h:3
#: ../dat/glade/game-options-dialog.ui.h:23 ../dat/glade/hero-dialog.ui.h:1
#: ../dat/glade/hero-levels-dialog.ui.h:2
#: ../dat/glade/history-report-dialog.ui.h:1
#: ../dat/glade/item-bonus-dialog.ui.h:2
#: ../dat/glade/main-preferences-dialog.ui.h:5
#: ../dat/glade/preferences-dialog.ui.h:2 ../dat/glade/report-dialog.ui.h:1
#: ../dat/glade/ruin-report-dialog.ui.h:2
#: ../dat/glade/item-report-dialog.ui.h:2 ../dat/glade/stack-info-dialog.ui.h:2
#: ../dat/glade/editor/itemlist-dialog.ui.h:10
#: ../dat/glade/editor/reward-list-dialog.ui.h:2
#: ../dat/glade/editor/tile-preview-dialog.ui.h:2
#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2
#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2
#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2
#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2
#: ../dat/glade/editor/fight-order-editor-dialog.ui.h:2
msgid "Close"
msgstr ""

#: ../dat/glade/army-gains-level-dialog.ui.h:1
msgid "Army Gained Level"
msgstr ""

#: ../dat/glade/army-gains-level-dialog.ui.h:2
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:15
msgid "Choose"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:1
msgid "Buy Production"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:2
#: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1
#: ../dat/glade/fight-order-dialog.ui.h:2 ../dat/glade/game-lobby-dialog.ui.h:2
#: ../dat/glade/game-preferences-dialog.ui.h:7
#: ../dat/glade/load-scenario-dialog.ui.h:2
#: ../dat/glade/new-network-game-dialog.ui.h:2
#: ../dat/glade/new-profile-dialog.ui.h:3
#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2
#: ../dat/glade/signpost-change-dialog.ui.h:1
#: ../dat/glade/use-item-dialog.ui.h:2
#: ../dat/glade/new-random-map-dialog.ui.h:22
#: ../dat/glade/editor/armyset-info-dialog.ui.h:2
#: ../dat/glade/editor/city-editor-dialog.ui.h:2
#: ../dat/glade/editor/map-info-dialog.ui.h:2
#: ../dat/glade/editor/new-map-dialog.ui.h:6
#: ../dat/glade/editor/switch-sets-dialog.ui.h:2
#: ../dat/glade/editor/players-dialog.ui.h:2
#: ../dat/glade/editor/reward-editor-dialog.ui.h:7
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:2
#: ../dat/glade/editor/select-army-dialog.ui.h:2
#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2
#: ../dat/glade/editor/select-item-dialog.ui.h:2
#: ../dat/glade/editor/select-reward-dialog.ui.h:2
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:2
#: ../dat/glade/editor/stack-editor-dialog.ui.h:2
#: ../dat/glade/editor/temple-editor-dialog.ui.h:2
#: ../dat/glade/editor/tileset-info-dialog.ui.h:2
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2
#: ../dat/glade/editor/image-editor-dialog.ui.h:2
#: ../dat/glade/editor/hero-editor-dialog.ui.h:4
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:2
#: ../dat/glade/editor/editor-quit-dialog.ui.h:3
#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:2
#: ../dat/glade/editor/cityset-info-dialog.ui.h:2
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:2
msgid "Cancel"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:3
msgid "Buy"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:4 ../dat/glade/city-window.ui.h:5
msgid "Unit"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:5 ../dat/glade/city-window.ui.h:7
#: ../dat/glade/editor/armyset-window.ui.h:20
msgid "Cost"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:6 ../dat/glade/city-window.ui.h:9
msgid "Time"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:7 ../dat/glade/city-window.ui.h:10
#: ../dat/glade/hero-dialog.ui.h:5 ../dat/glade/editor/tileset-window.ui.h:24
msgid "Moves"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:8 ../dat/glade/city-window.ui.h:6
#: ../dat/glade/hero-dialog.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:56
#: ../src/editor/city-editor-dialog.cpp:44
#: ../src/editor/stack-editor-dialog.cpp:52
msgid "Strength"
msgstr ""

#: ../dat/glade/buy-production-dialog.ui.h:9 ../dat/glade/hero-dialog.ui.h:9
#: ../dat/glade/editor/armyset-window.ui.h:21
#: ../src/editor/city-editor-dialog.cpp:47
#: ../src/editor/stack-editor-dialog.cpp:54
msgid "Upkeep"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:1
msgid "Victory!"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:2
msgid "Occupy"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:3
msgid "Pillage"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:4
msgid "Sack"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:5 ../dat/glade/city-window.ui.h:17
msgid "Raze"
msgstr ""

#: ../dat/glade/city-defeated-dialog.ui.h:6
msgid "The city is yours! Will you..."
msgstr ""

#: ../dat/glade/city-looted-dialog.ui.h:1
#: ../dat/glade/city-pillaged-dialog.ui.h:1
#: ../dat/glade/city-razed-dialog.ui.h:1 ../dat/glade/city-sacked-dialog.ui.h:1
#: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1
#: ../dat/glade/hero-brings-allies-dialog.ui.h:1
#: ../dat/glade/medal-awarded-dialog.ui.h:2
#: ../dat/glade/military-advisor-dialog.ui.h:1
#: ../dat/glade/next-player-turn-dialog.ui.h:2
#: ../dat/glade/player-died-dialog.ui.h:2
#: ../dat/glade/quest-assigned-dialog.ui.h:1
#: ../dat/glade/quest-report-dialog.ui.h:2
#: ../dat/glade/quest-expired-dialog.ui.h:2
#: ../dat/glade/ruinfight-finished-dialog.ui.h:1
#: ../dat/glade/ruinfight-started-dialog.ui.h:1
#: ../dat/glade/ruin-rewarded-dialog.ui.h:1
#: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1
#: ../dat/glade/surrender-refused-dialog.ui.h:2
#: ../dat/glade/triumphs-dialog.ui.h:2
#: ../dat/glade/use-item-on-player-dialog.ui.h:2
#: ../dat/glade/use-item-on-city-dialog.ui.h:2
msgid "Continue"
msgstr ""

#: ../dat/glade/city-looted-dialog.ui.h:2
msgid "Your troops have looted the city!"
msgstr ""

#: ../dat/glade/city-pillaged-dialog.ui.h:2
msgid "Your troops have pillaged the city!"
msgstr ""

#: ../dat/glade/city-razed-dialog.ui.h:2 ../dat/glade/city-sacked-dialog.ui.h:2
msgid "Your troops have sacked the city!"
msgstr ""

#: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:2
#: ../dat/glade/fight-order-dialog.ui.h:3
#: ../dat/glade/new-network-game-dialog.ui.h:3
#: ../dat/glade/new-profile-dialog.ui.h:4
#: ../dat/glade/signpost-change-dialog.ui.h:2
#: ../dat/glade/editor/armyset-info-dialog.ui.h:3
#: ../dat/glade/editor/city-editor-dialog.ui.h:3
#: ../dat/glade/editor/map-info-dialog.ui.h:3
#: ../dat/glade/editor/players-dialog.ui.h:3
#: ../dat/glade/editor/reward-editor-dialog.ui.h:8
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:3
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:3
#: ../dat/glade/editor/stack-editor-dialog.ui.h:3
#: ../dat/glade/editor/temple-editor-dialog.ui.h:3
#: ../dat/glade/editor/tileset-info-dialog.ui.h:3
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3
#: ../dat/glade/editor/image-editor-dialog.ui.h:3
#: ../dat/glade/editor/hero-editor-dialog.ui.h:5
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:3
#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:3
#: ../dat/glade/editor/cityset-info-dialog.ui.h:3
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:3
msgid "OK"
msgstr ""

#: ../dat/glade/city-rename-dialog.ui.h:3 ../dat/glade/hero-offer-dialog.ui.h:5
#: ../dat/glade/editor/armyset-info-dialog.ui.h:4
#: ../dat/glade/editor/map-info-dialog.ui.h:4
#: ../dat/glade/editor/tileset-info-dialog.ui.h:4
#: ../dat/glade/editor/cityset-info-dialog.ui.h:4
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:4
#: ../src/gls/gls-client-tool.cpp:129 ../src/ghs/ghs-client-tool.cpp:94
msgid "Name:"
msgstr ""

#: ../dat/glade/city-window.ui.h:2
msgid "Defense"
msgstr ""

#: ../dat/glade/city-window.ui.h:3
#: ../dat/glade/editor/city-editor-dialog.ui.h:9
msgid "Income"
msgstr ""

#: ../dat/glade/city-window.ui.h:4 ../dat/glade/destination-dialog.ui.h:3
#: ../src/gui/city-window.cpp:261 ../src/gui/destination-dialog.cpp:257
msgid "Current:"
msgstr ""

#: ../dat/glade/city-window.ui.h:8
msgid "Combat Bonus"
msgstr ""

#: ../dat/glade/city-window.ui.h:11
msgid "Stop"
msgstr ""

#: ../dat/glade/city-window.ui.h:12 ../dat/glade/hero-dialog.ui.h:13
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:5
msgid "Stop producing armies"
msgstr ""

#: ../dat/glade/city-window.ui.h:13
msgid "Buy..."
msgstr ""

#: ../dat/glade/city-window.ui.h:14 ../dat/glade/hero-dialog.ui.h:15
#: ../dat/glade/editor/backpack-editor-dialog.ui.h:7
msgid "Buy a production capability"
msgstr ""

#: ../dat/glade/city-window.ui.h:15
msgid "Vector..."
msgstr ""

#: ../dat/glade/city-window.ui.h:16
msgid "Set destination for produced armies"
msgstr ""

#: ../dat/glade/city-window.ui.h:18
msgid "Rename"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:1
msgid "Choose Destination"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:4
msgid "4t"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:5
msgid ""
"See\n"
"All"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:7
msgid "Next Turn:"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:8
msgid "Turn After:"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:9
msgid ""
"Click here to vector to\n"
"a new city"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:11
msgid ""
"Click here to change the\n"
"destination of armies"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:13
msgid "Vector"
msgstr ""

#: ../dat/glade/destination-dialog.ui.h:14
msgid "Change"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:1
msgid "Diplomatic Proposals"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:2
msgid "Report"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:4
msgid "Your offers and replies"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:5
msgid "player name"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:6
msgid "Diplomatic State"
msgstr ""

#: ../dat/glade/diplomacy-dialog.ui.h:7
msgid "Their Proposals"
msgstr ""

#: ../dat/glade/diplomacy-report-dialog.ui.h:1
msgid "Diplomacy Report"
msgstr ""

#: ../dat/glade/fight-order-dialog.ui.h:1 ../dat/glade/game-window.ui.h:9
#: ../dat/glade/editor/main-window.ui.h:25
msgid "Fight Order"
msgstr ""

#: ../dat/glade/fight-order-dialog.ui.h:4
msgid "Reset"
msgstr ""

#: ../dat/glade/fight-order-dialog.ui.h:5
msgid "Reverse Order"
msgstr ""

#: ../dat/glade/game-loaded-dialog.ui.h:1
msgid "Game Loaded"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:1
msgid "Network Game"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:3
msgid "Play"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:4
msgid "Send:"
msgstr ""

#. if it's this player's turn
#: ../dat/glade/game-lobby-dialog.ui.h:5 ../dat/glade/game-window.ui.h:50
#: ../src/gui/game-window.cpp:1453 ../src/gui/game-window.cpp:2336
#: ../src/gui/game-lobby-dialog.cpp:251
#: ../src/gui/network-game-selector-dialog.cpp:53
#: ../src/gui/network-game-selector-dialog.cpp:73
msgid "Turn"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:6 ../dat/glade/game-window.ui.h:40
#: ../dat/glade/new-random-map-dialog.ui.h:11
#: ../dat/glade/editor/new-map-dialog.ui.h:17
#: ../src/gui/history-report-dialog.cpp:94
#: ../src/gui/network-game-selector-dialog.cpp:55
#: ../src/gui/network-game-selector-dialog.cpp:75
msgid "Cities"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:7 ../dat/glade/ruin-report-dialog.ui.h:3
#: ../dat/glade/editor/armyset-window.ui.h:61
#: ../dat/glade/editor/city-editor-dialog.ui.h:7
#: ../dat/glade/editor/itemlist-dialog.ui.h:11
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:4
#: ../dat/glade/editor/temple-editor-dialog.ui.h:4
#: ../dat/glade/editor/tileset-window.ui.h:29
#: ../dat/glade/editor/hero-editor-dialog.ui.h:6 ../src/gui/hero-dialog.cpp:112
#: ../src/editor/players-dialog.cpp:58 ../src/editor/city-editor-dialog.cpp:127
#: ../src/editor/stack-editor-dialog.cpp:106
#: ../src/editor/backpack-editor-dialog.cpp:49
#: ../src/gui/game-lobby-dialog.cpp:300
#: ../src/gui/network-game-selector-dialog.cpp:52
#: ../src/gui/network-game-selector-dialog.cpp:72
msgid "Name"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:8
#: ../dat/glade/game-options-dialog.ui.h:22
#: ../dat/glade/preferences-dialog.ui.h:8
msgid "Game Options"
msgstr ""

#: ../dat/glade/game-lobby-dialog.ui.h:9 ../dat/glade/game-window.ui.h:32
#: ../dat/glade/preferences-dialog.ui.h:9
#: ../dat/glade/editor/main-window.ui.h:35
#: ../dat/glade/editor/tileset-window.ui.h:19
msgid "View"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:1
msgid "No Quick Start"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:2
msgid "Evenly Divided"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:3
msgid "Enemy Head Start"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:4
msgid "No Quests"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:5
msgid "One Per Player"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:6
msgid "One Per Hero"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:7
msgid "Always 2 Turns"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:8
msgid "Variable Turns"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:9
msgid "Always"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:10
msgid "Usually"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:11
msgid "Seldom"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:12
msgid "Never"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:13
msgid "Only on Capture"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:14
msgid "Only on Quest"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:15
msgid "Average"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:16
msgid "Strong"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:17
msgid "Active"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:18
msgid "Defensive"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:19
msgid "Never Allowed"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:20
msgid "Only On Capture"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:21
msgid "Always Allowed"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:24
msgid "Neutral Cities"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:25
msgid "Quests"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:26
msgid "View Enemies"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:27
msgid "View Production"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:28
msgid "Hidden Map"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:29 ../dat/glade/game-window.ui.h:23
#: ../dat/glade/game-button-box-desktop.ui.h:6
#: ../dat/glade/game-button-box-large-screen.ui.h:6
#: ../dat/glade/game-button-box-netbook.ui.h:6
msgid "Diplomacy"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:30
msgid "Razing Cities"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:31
msgid "Cusp Of War"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:32
msgid "Affecting Difficulty"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:33
msgid "Quick Start"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:34
msgid "Intense Combat"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:35
msgid "Military Advisor"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:36
msgid "Random Turns"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:37
msgid "Build Production"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:38
msgid ""
"Sacking &\n"
"Pillaging"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:40 ../dat/glade/game-window.ui.h:41
msgid "Vectoring"
msgstr ""

#: ../dat/glade/game-options-dialog.ui.h:41
msgid "Not Affecting Difficulty"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:1
msgid "Beginner"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:2
msgid "Intermediate"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:3
#: ../dat/glade/new-random-map-dialog.ui.h:21
#: ../dat/glade/editor/new-map-dialog.ui.h:31
msgid "Advanced"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:4
msgid "I am the Lord Of War!"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:5
#: ../dat/glade/editor/new-map-dialog.ui.h:4
msgid "Custom"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:6 ../dat/glade/game-window.ui.h:2
#: ../dat/glade/splash-window.ui.h:1
msgid "New Game"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:8
msgid "Start Game"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:9
msgid "Game Name:"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:10
#: ../dat/glade/load-scenario-dialog.ui.h:6
msgid "Number of Players"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:11
#: ../dat/glade/editor/armyset-window.ui.h:19
#: ../dat/glade/editor/itemlist-dialog.ui.h:13
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:8
#: ../dat/glade/editor/temple-editor-dialog.ui.h:8
#: ../dat/glade/editor/tileset-window.ui.h:25
#: ../dat/glade/editor/cityset-window.ui.h:26
msgid "0"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:12
msgid "Difficulty Rating"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:13
msgid "Difficulty"
msgstr ""

#: ../dat/glade/game-preferences-dialog.ui.h:14
msgid "Edit Options"
msgstr ""

#: ../dat/glade/game-quit-dialog.ui.h:1 ../dat/glade/game-window.ui.h:7
#: ../dat/glade/splash-window.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:11
#: ../dat/glade/editor/main-window.ui.h:11
#: ../dat/glade/editor/tileset-window.ui.h:8
#: ../dat/glade/editor/cityset-window.ui.h:8
#: ../dat/glade/editor/shieldset-window.ui.h:8
msgid "Quit"
msgstr ""

#: ../dat/glade/game-quit-dialog.ui.h:2 ../dat/glade/temple-visit-dialog.ui.h:1
#: ../src/gui/ruin-report-dialog.cpp:127 ../src/gui/ruin-report-dialog.cpp:159
msgid "No"
msgstr ""

#: ../dat/glade/game-quit-dialog.ui.h:3 ../dat/glade/temple-visit-dialog.ui.h:2
#: ../src/gui/ruin-report-dialog.cpp:123
msgid "Yes"
msgstr ""

#: ../dat/glade/game-quit-dialog.ui.h:4
msgid ""
"Are you sure you\n"
"want to quit this game\n"
"O great and valiant\n"
"warrior?"
msgstr ""

#: ../dat/glade/game-window.ui.h:1
msgid "Game"
msgstr ""

#: ../dat/glade/game-window.ui.h:3 ../dat/glade/splash-window.ui.h:3
msgid "Load Game"
msgstr ""

#: ../dat/glade/game-window.ui.h:4
msgid "Save Game"
msgstr ""

#: ../dat/glade/game-window.ui.h:5
msgid "Save Game As..."
msgstr ""

#: ../dat/glade/game-window.ui.h:6
msgid "Show Lobby"
msgstr ""

#: ../dat/glade/game-window.ui.h:8
msgid "Order"
msgstr ""

#: ../dat/glade/game-window.ui.h:10
msgid "Move All"
msgstr ""

#: ../dat/glade/game-window.ui.h:11 ../src/gui/game-window.cpp:1019
msgid "Disband"
msgstr ""

#: ../dat/glade/game-window.ui.h:12 ../src/maptile.cpp:252
#: ../src/gui/game-window.cpp:985 ../src/editor/main-window.cpp:1383
msgid "Signpost"
msgstr ""

#: ../dat/glade/game-window.ui.h:13
msgid "Group/Ungroup"
msgstr ""

#: ../dat/glade/game-window.ui.h:14 ../src/gui/game-window.cpp:2983
msgid "Stay Here"
msgstr ""

#: ../dat/glade/game-window.ui.h:15
msgid "Next"
msgstr ""

#: ../dat/glade/game-window.ui.h:16 ../src/gui/game-window.cpp:1056
msgid "Resign"
msgstr ""

#: ../dat/glade/game-window.ui.h:17
msgid "Reports"
msgstr ""

#: ../dat/glade/game-window.ui.h:18 ../dat/glade/report-dialog.ui.h:3
msgid "Army"
msgstr ""

#: ../dat/glade/game-window.ui.h:19 ../dat/glade/history-report-dialog.ui.h:2
#: ../dat/glade/report-dialog.ui.h:5 ../src/maptile.cpp:249
#: ../src/editor/main-window.cpp:1379
msgid "City"
msgstr ""

#: ../dat/glade/game-window.ui.h:20 ../dat/glade/history-report-dialog.ui.h:5
#: ../dat/glade/report-dialog.ui.h:7
#: ../dat/glade/editor/reward-editor-dialog.ui.h:1
#: ../src/gui/sage-dialog.cpp:103 ../src/editor/players-dialog.cpp:57
msgid "Gold"
msgstr ""

#: ../dat/glade/game-window.ui.h:21 ../dat/glade/report-dialog.ui.h:9
#: ../dat/glade/editor/city-editor-dialog.ui.h:13
msgid "Production"
msgstr ""

#: ../dat/glade/game-window.ui.h:22 ../dat/glade/report-dialog.ui.h:11
msgid "Winning"
msgstr ""

#: ../dat/glade/game-window.ui.h:24
msgid "Quest"
msgstr ""

#: ../dat/glade/game-window.ui.h:25 ../dat/glade/editor/main-window.ui.h:15
msgid "Items"
msgstr ""

#: ../dat/glade/game-window.ui.h:26 ../dat/glade/editor/armyset-window.ui.h:49
#: ../src/gui/hero-dialog.cpp:92 ../src/gui/hero-levels-dialog.cpp:42
#: ../src/gui/quest-report-dialog.cpp:48
msgid "Hero"
msgstr ""

#: ../dat/glade/game-window.ui.h:27
msgid "Inspect"
msgstr ""

#: ../dat/glade/game-window.ui.h:28
msgid "Plant Flag"
msgstr ""

#: ../dat/glade/game-window.ui.h:29
msgid "Levels"
msgstr ""

#: ../dat/glade/game-window.ui.h:30 ../src/gui/game-window.cpp:2956
msgid "Search"
msgstr ""

#: ../dat/glade/game-window.ui.h:31 ../dat/glade/use-item-dialog.ui.h:1
msgid "Use Item"
msgstr ""

#: ../dat/glade/game-window.ui.h:33 ../dat/glade/editor/main-window.ui.h:36
msgid "Fullscreen"
msgstr ""

#: ../dat/glade/game-window.ui.h:34 ../dat/glade/main-preferences-dialog.ui.h:4
#: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/splash-window.ui.h:4
msgid "Preferences"
msgstr ""

#: ../dat/glade/game-window.ui.h:35 ../dat/glade/editor/main-window.ui.h:37
msgid "Toggle Grid"
msgstr ""

#: ../dat/glade/game-window.ui.h:36
msgid "Zoom In"
msgstr ""

#: ../dat/glade/game-window.ui.h:37
msgid "Zoom Out"
msgstr ""

#: ../dat/glade/game-window.ui.h:39
msgid "Build"
msgstr ""

#: ../dat/glade/game-window.ui.h:42 ../dat/glade/editor/new-map-dialog.ui.h:10
msgid "Ruins"
msgstr ""

#: ../dat/glade/game-window.ui.h:43 ../src/editor/main-window.cpp:1377
msgid "Stack"
msgstr ""

#: ../dat/glade/game-window.ui.h:44 ../dat/glade/hero-dialog.ui.h:11
#: ../src/gui/history-report-dialog.cpp:55
msgid "History"
msgstr ""

#: ../dat/glade/game-window.ui.h:45 ../dat/glade/history-report-dialog.ui.h:3
#: ../src/maptile.cpp:250 ../src/gui/ruin-report-dialog.cpp:115
#: ../src/editor/main-window.cpp:1381
msgid "Ruin"
msgstr ""

#: ../dat/glade/game-window.ui.h:46 ../dat/glade/history-report-dialog.ui.h:4
msgid "Events"
msgstr ""

#: ../dat/glade/game-window.ui.h:47 ../dat/glade/history-report-dialog.ui.h:6
msgid "Winners"
msgstr ""

#: ../dat/glade/game-window.ui.h:48 ../dat/glade/triumphs-dialog.ui.h:1
msgid "Triumphs"
msgstr ""

#: ../dat/glade/game-window.ui.h:49 ../dat/glade/editor/armyset-window.ui.h:17
#: ../dat/glade/editor/main-window.ui.h:38
#: ../dat/glade/editor/tileset-window.ui.h:21
#: ../dat/glade/editor/cityset-window.ui.h:11
#: ../dat/glade/editor/shieldset-window.ui.h:12
msgid "Help"
msgstr ""

#: ../dat/glade/game-window.ui.h:51
msgid "End Turn"
msgstr ""

#: ../dat/glade/game-window.ui.h:53
#, no-c-format
msgid "Turn: %6"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:2
msgid "Previous Hero"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:3
msgid "Next Hero"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:4
msgid "Battle"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:7
msgid "Command"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:8 ../src/gui/hero-levels-dialog.cpp:43
msgid "Level"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:10
msgid "Experience"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:12
msgid "Drop"
msgstr ""

#: ../dat/glade/hero-dialog.ui.h:14
msgid "Pick up"
msgstr ""

#: ../dat/glade/hero-levels-dialog.ui.h:1
msgid "Hero Levels"
msgstr ""

#: ../dat/glade/hero-offer-dialog.ui.h:1 ../dat/glade/surrender-dialog.ui.h:2
msgid "Decline"
msgstr ""

#: ../dat/glade/hero-offer-dialog.ui.h:2 ../dat/glade/surrender-dialog.ui.h:3
msgid "Accept"
msgstr ""

#: ../dat/glade/hero-offer-dialog.ui.h:3
msgid "male"
msgstr ""

#: ../dat/glade/hero-offer-dialog.ui.h:4
msgid "female"
msgstr ""

#: ../dat/glade/item-bonus-dialog.ui.h:1
msgid "Item Bonus"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:1
msgid "Select Scenario To Play"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:3
#: ../dat/glade/editor/select-army-dialog.ui.h:3
#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3
#: ../dat/glade/editor/select-item-dialog.ui.h:3
#: ../dat/glade/editor/select-reward-dialog.ui.h:3
msgid "Select"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:4
msgid "Add Scenario"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:5
msgid "Remove Scenario"
msgstr ""

#: ../dat/glade/load-scenario-dialog.ui.h:7
msgid "Number of Cities"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:1
#: ../dat/glade/preferences-dialog.ui.h:10
msgid "Netbook"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:2
#: ../dat/glade/preferences-dialog.ui.h:11
msgid "Desktop"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:3
#: ../dat/glade/preferences-dialog.ui.h:12
msgid "Large Screen"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:6
msgid "Interface"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:7
#: ../dat/glade/preferences-dialog.ui.h:7
msgid "Play Music"
msgstr ""

#: ../dat/glade/main-preferences-dialog.ui.h:8
#: ../dat/glade/preferences-dialog.ui.h:3
msgid "Show Commentator"
msgstr ""

#: ../dat/glade/medal-awarded-dialog.ui.h:1
msgid "Medal Awarded"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:1
#: ../dat/glade/splash-window.ui.h:2
msgid "New Network Game"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:4
msgid "I want to be known as:"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:5
#: ../dat/glade/editor/city-editor-dialog.ui.h:15
#: ../dat/glade/editor/reward-list-dialog.ui.h:4
#: ../dat/glade/editor/stack-editor-dialog.ui.h:9
msgid "Remove"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:6
#: ../dat/glade/editor/city-editor-dialog.ui.h:14
#: ../dat/glade/editor/reward-list-dialog.ui.h:3
#: ../dat/glade/editor/stack-editor-dialog.ui.h:8
msgid "Add"
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:7
msgid ""
"I want to join a game\n"
"already in progress."
msgstr ""

#: ../dat/glade/new-network-game-dialog.ui.h:9
msgid ""
"I want to start a new game\n"
"that others can join."
msgstr ""

#: ../dat/glade/new-profile-dialog.ui.h:1
msgid "New Profile"
msgstr ""

#: ../dat/glade/new-profile-dialog.ui.h:2
msgid "Nickname:"
msgstr ""

#: ../dat/glade/next-player-turn-dialog.ui.h:1
msgid "Next Turn"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1
msgid "Pick a game to Join"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:3
msgid "Connect"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4
msgid ""
"Type in the name of the computer\n"
"whose game you would like to join."
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6
msgid "Hostname:"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7
#: ../src/gls/gls-client-tool.cpp:87 ../src/gls/gls-client-tool.cpp:131
#: ../src/ghs/ghs-client-tool.cpp:96
msgid "Port:"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8
msgid "Games"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9
msgid "Clear All Games"
msgstr ""

#: ../dat/glade/pick-network-game-to-join-dialog.ui.h:10
msgid "Recently Joined Games"
msgstr ""

#: ../dat/glade/player-died-dialog.ui.h:1
msgid "Game Lost"
msgstr ""

#: ../dat/glade/player-resign-completed-dialog.ui.h:1
msgid "Resigned"
msgstr ""

#: ../dat/glade/player-resign-completed-dialog.ui.h:2
msgid ""
"Ha!  Now I've burned everything!\n"
"Let the enemy come!"
msgstr ""

#: ../dat/glade/preferences-dialog.ui.h:4
msgid "Movement Speed"
msgstr ""

#: ../dat/glade/preferences-dialog.ui.h:5
msgid "Fast"
msgstr ""

#: ../dat/glade/preferences-dialog.ui.h:6
msgid "Slow"
msgstr ""

#: ../dat/glade/quest-report-dialog.ui.h:1
msgid "Quests Report"
msgstr ""

#: ../dat/glade/quest-report-dialog.ui.h:3
msgid "Hero:"
msgstr ""

#: ../dat/glade/quest-expired-dialog.ui.h:1
msgid "Quest Expired"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:2
msgid "Number of armies each side owns"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:4
msgid "Number of cities each side owns"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:6
msgid "Amount of gold each side possesses"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:8
msgid "Armies you produced this turn"
msgstr ""

#: ../dat/glade/report-dialog.ui.h:10
msgid "Who is the most powerful nation"
msgstr ""

#: ../dat/glade/ruinfight-finished-dialog.ui.h:2
msgid "...is victorious! or ...is slain by it!"
msgstr ""

#: ../dat/glade/ruinfight-started-dialog.ui.h:2
msgid "So and so encounters a monster and..."
msgstr ""

#: ../dat/glade/ruin-report-dialog.ui.h:1
msgid "Ruin Report"
msgstr ""

#: ../dat/glade/ruin-report-dialog.ui.h:4
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:7
#: ../dat/glade/editor/temple-editor-dialog.ui.h:7
#: ../dat/glade/editor/tileset-window.ui.h:22
#: ../src/editor/players-dialog.cpp:56 ../src/gui/game-lobby-dialog.cpp:301
msgid "Type"
msgstr ""

#. note to translators: whether a ruin has been searched
#: ../dat/glade/ruin-report-dialog.ui.h:5 ../src/game.cpp:719
msgid "Explored"
msgstr ""

#: ../dat/glade/item-report-dialog.ui.h:1
msgid "Item Report"
msgstr ""

#: ../dat/glade/item-report-dialog.ui.h:3
msgid "label"
msgstr ""

#: ../dat/glade/ruin-rewarded-dialog.ui.h:2
msgid "The Sages show thee the site of X where Y can be found."
msgstr ""

#: ../dat/glade/sage-dialog.ui.h:2
msgid ""
"The Sage greets you warmly...\n"
"\"Welcome, O seeker of knowledge.\n"
"I can show thee many things - items, money or maps.\n"
"What wouldst thou ask of me\""
msgstr ""

#: ../dat/glade/signpost-change-dialog.ui.h:3
msgid "Message:"
msgstr ""

#: ../dat/glade/splash-window.ui.h:5
msgid "Scenario Builder"
msgstr ""

#: ../dat/glade/stack-info-dialog.ui.h:1
msgid "Stack Info"
msgstr ""

#: ../dat/glade/stack-info-dialog.ui.h:3 ../src/gui/game-window.cpp:2966
msgid "Group"
msgstr ""

#: ../dat/glade/stack-info-dialog.ui.h:4 ../src/gui/game-window.cpp:2968
msgid "Ungroup"
msgstr ""

#. This is text on a toggle button that means "Group".  Pressing this button gathers the army units on this tile into one stack.
#: ../dat/glade/stack-tile-box-desktop.ui.h:2
#: ../dat/glade/stack-tile-box-large-screen.ui.h:1
#: ../src/gui/stack-tile-box.cpp:267
msgid "Grp"
msgstr ""

#: ../dat/glade/surrender-dialog.ui.h:1
msgid "An Offer of Peace!"
msgstr ""

#: ../dat/glade/surrender-refused-dialog.ui.h:1
msgid "Surrender Refused!"
msgstr ""

#: ../dat/glade/temple-visit-dialog.ui.h:3
msgid ""
"Your armies have been blessed!\n"
"\n"
"Do you seek a quest?"
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:1
msgid "Treachery!"
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:2
msgid "Whoops!  Pardon me, friend."
msgstr ""

#: ../dat/glade/treachery-dialog.ui.h:3
msgid "Attack!"
msgstr ""

#: ../dat/glade/use-item-dialog.ui.h:3
msgid "Use"
msgstr ""

#: ../dat/glade/use-item-on-player-dialog.ui.h:1
msgid "Select a Player to Target"
msgstr ""

#: ../dat/glade/use-item-on-player-dialog.ui.h:3
msgid "Which player do you want to target?"
msgstr ""

#: ../dat/glade/use-item-on-city-dialog.ui.h:1
msgid "Select a City to Target"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:1
#: ../dat/glade/editor/new-map-dialog.ui.h:1
#: ../dat/glade/editor/switch-sets-dialog.ui.h:8
msgid "Normal"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:2
#: ../dat/glade/editor/new-map-dialog.ui.h:2
#: ../dat/glade/editor/switch-sets-dialog.ui.h:9
#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4
#: ../src/shieldstyle.cpp:83 ../src/shieldstyle.cpp:87
msgid "Small"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:3
#: ../dat/glade/editor/new-map-dialog.ui.h:3
#: ../dat/glade/editor/switch-sets-dialog.ui.h:10
msgid "Tiny"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:4
msgid "Make a New Random Map"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:5
#: ../dat/glade/editor/new-map-dialog.ui.h:11
#: ../dat/tilesets/default/default.lwt.in.h:3
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3
#: ../dat/tilesets/stark/stark.lwt.in.h:3
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3 ../src/Tile.cpp:152
#: ../src/Tile.cpp:159
msgid "Grass"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:6
#: ../dat/glade/editor/new-map-dialog.ui.h:12
#: ../dat/tilesets/default/default.lwt.in.h:4
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4
#: ../dat/tilesets/stark/stark.lwt.in.h:4
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4 ../src/Tile.cpp:153
msgid "Water"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:7
#: ../dat/glade/editor/new-map-dialog.ui.h:13
#: ../dat/tilesets/default/default.lwt.in.h:8
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8
#: ../dat/tilesets/stark/stark.lwt.in.h:8
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8 ../src/Tile.cpp:157
msgid "Swamp"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:8
#: ../dat/glade/editor/new-map-dialog.ui.h:14
#: ../dat/tilesets/default/default.lwt.in.h:5
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5
#: ../dat/tilesets/stark/stark.lwt.in.h:5
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5 ../src/Tile.cpp:154
msgid "Forest"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:9
#: ../dat/glade/editor/new-map-dialog.ui.h:15
#: ../dat/tilesets/default/default.lwt.in.h:6
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6
#: ../dat/tilesets/stark/stark.lwt.in.h:6
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6 ../src/Tile.cpp:155
msgid "Hills"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:10
#: ../dat/glade/editor/new-map-dialog.ui.h:16
#: ../dat/tilesets/default/default.lwt.in.h:7
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7
#: ../dat/tilesets/stark/stark.lwt.in.h:7
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7
#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7
msgid "Mountains"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:12
#: ../src/editor/new-map-dialog.cpp:132
msgid "Random"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:13
#: ../dat/glade/editor/new-map-dialog.ui.h:18
msgid "Terrain"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:14
#: ../dat/glade/editor/new-map-dialog.ui.h:19
msgid "Size"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:15
#: ../dat/glade/editor/new-map-dialog.ui.h:28
#: ../dat/glade/editor/switch-sets-dialog.ui.h:3
msgid "Tile Size"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:16
#: ../dat/glade/editor/new-map-dialog.ui.h:24
#: ../dat/glade/editor/switch-sets-dialog.ui.h:4
msgid "Tile Set"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:17
#: ../dat/glade/editor/new-map-dialog.ui.h:26
#: ../dat/glade/editor/switch-sets-dialog.ui.h:6
msgid "City Set"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:18
#: ../dat/glade/editor/new-map-dialog.ui.h:25
#: ../dat/glade/editor/switch-sets-dialog.ui.h:5
msgid "Army Set"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:19
#: ../dat/glade/editor/new-map-dialog.ui.h:27
#: ../dat/glade/editor/switch-sets-dialog.ui.h:7
msgid "Shield Set"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:20
msgid "Cities can produce allies"
msgstr ""

#: ../dat/glade/new-random-map-dialog.ui.h:23
#: ../dat/glade/editor/new-map-dialog.ui.h:7
msgid "Create Random Map"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:1
#: ../dat/glade/editor/tileset-info-dialog.ui.h:1
#: ../dat/glade/editor/cityset-info-dialog.ui.h:1
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:1
msgid "Edit Shieldset Info"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:5
#: ../dat/glade/editor/tileset-info-dialog.ui.h:5
#: ../dat/glade/editor/cityset-info-dialog.ui.h:5
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:5
msgid "Directory:"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:6
#: ../dat/glade/editor/tileset-info-dialog.ui.h:6
#: ../dat/glade/editor/cityset-info-dialog.ui.h:6
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:6
#: ../src/gls/gls-client-tool.cpp:128 ../src/ghs/ghs-client-tool.cpp:93
msgid "Id:"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:7
#: ../dat/glade/editor/tileset-info-dialog.ui.h:7
#: ../dat/glade/editor/cityset-info-dialog.ui.h:7
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:7
msgid "Filename:"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:8
#: ../dat/glade/editor/armyset-window.ui.h:62
#: ../dat/glade/editor/map-info-dialog.ui.h:5
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:6
#: ../dat/glade/editor/temple-editor-dialog.ui.h:6
#: ../dat/glade/editor/tileset-info-dialog.ui.h:8
#: ../dat/glade/editor/cityset-info-dialog.ui.h:8
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:8
msgid "Description"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:9
#: ../dat/glade/editor/map-info-dialog.ui.h:6
#: ../dat/glade/editor/tileset-info-dialog.ui.h:9
#: ../dat/glade/editor/cityset-info-dialog.ui.h:9
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:9
msgid "Copyright"
msgstr ""

#: ../dat/glade/editor/armyset-info-dialog.ui.h:10
#: ../dat/glade/editor/map-info-dialog.ui.h:7
#: ../dat/glade/editor/tileset-info-dialog.ui.h:10
#: ../dat/glade/editor/cityset-info-dialog.ui.h:10
#: ../dat/glade/editor/shieldset-info-dialog.ui.h:10
msgid "License"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:1
msgid "Not A Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:2
msgid "Male Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:3
msgid "Female Hero"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:4
#: ../src/editor/armyset-window.cpp:1518
msgid "LordsAWar! Armyset Editor"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:5
#: ../dat/glade/editor/main-window.ui.h:2
#: ../dat/glade/editor/tileset-window.ui.h:2
#: ../dat/glade/editor/cityset-window.ui.h:2
#: ../dat/glade/editor/shieldset-window.ui.h:2
msgid "File"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:6
msgid "New Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:7
msgid "Load Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:8
msgid "Save Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:9
#: ../dat/glade/editor/tileset-window.ui.h:6
#: ../dat/glade/editor/cityset-window.ui.h:6
#: ../dat/glade/editor/shieldset-window.ui.h:6
msgid "Save A Copy"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:10
msgid "Validate Armyset"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:12
#: ../dat/glade/editor/main-window.ui.h:12
#: ../dat/glade/editor/reward-list-dialog.ui.h:5
#: ../dat/glade/editor/tileset-window.ui.h:9
#: ../dat/glade/editor/cityset-window.ui.h:9
#: ../dat/glade/editor/shieldset-window.ui.h:9
msgid "Edit"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:13
msgid "Armyset Information"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:14
msgid "Edit Ship Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:15
msgid "Edit Hero Flag Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:16
msgid "Edit Bag of Items Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:18
#: ../src/gui/history-report-dialog.cpp:94
#: ../src/gui/history-report-dialog.cpp:100
#: ../src/gui/history-report-dialog.cpp:105
#: ../src/gui/history-report-dialog.cpp:110
#: ../src/editor/city-editor-dialog.cpp:46
msgid "Turns"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:22
msgid "-2 Str to Enemy Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:23
msgid "+1 Str to Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:24
msgid "+2 Str to Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:25
msgid ""
"Subtract All\n"
"Non-Hero Bonuses"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:27
msgid ""
"Subtract All\n"
"Hero Bonuses"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:29
msgid "-1 Str to Enemy Stack"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:30
msgid "Subtract All City Bonus"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:31
msgid "+1 to Stack In hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:32
msgid "+2 Str in City"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:33
msgid "+1 Str in City"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:34
msgid "+2 Str In Hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:35
msgid "+1 Str In Hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:36
msgid "+2 Str in Forest"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:37
msgid "+1 Str In Forest"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:38
msgid "+2 Str in Open"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:39
msgid "+1 Str In Open"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:40
msgid "Can Fly"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:41
msgid ""
"Travels Faster\n"
"In Mountains"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:43
msgid ""
"Travels Faster\n"
"In Hills"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:45
msgid ""
"Travels Faster\n"
"In Marshland"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:47
msgid ""
"Travels Faster\n"
"In Forests"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:50
msgid "Defends Ruins"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:51
msgid "Ruin Award"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:52
msgid "Sight"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:53
msgid "ID"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:54
msgid "2"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:55
msgid "Exp Points"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:57
msgid "New Cost"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:58
#: ../src/editor/city-editor-dialog.cpp:45
#: ../src/editor/stack-editor-dialog.cpp:53
msgid "Max Moves"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:59
msgid "3"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:60
msgid "Capabilities"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:63
msgid "White Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:64
#: ../src/editor/armyset-window.cpp:868 ../src/editor/armyset-window.cpp:1038
#: ../src/editor/cityset-window.cpp:157 ../src/editor/tileset-window.cpp:336
#: ../src/editor/tileset-window.cpp:348 ../src/editor/tileset-window.cpp:357
msgid "no image set"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:65
msgid "Green Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:66
msgid "Yellow Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:67
msgid "Orange Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:68
msgid "Black Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:69
msgid "Neutral Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:70
msgid "Light Blue Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:71
msgid "Red Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:72
msgid "Dark Blue Picture"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:73
msgid ""
"Make All Pics\n"
"Same As White"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:75
msgid "All Same"
msgstr ""

#: ../dat/glade/editor/armyset-window.ui.h:76
msgid "Appearance"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:1
msgid "Edit City"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:4
#: ../dat/glade/editor/stack-editor-dialog.ui.h:4
msgid "Owner"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:5
msgid "Capital City"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:6
msgid "Burned Down"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:8
#: ../dat/glade/editor/main-window.ui.h:26
#: ../dat/glade/editor/reward-editor-dialog.ui.h:12
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:5
#: ../dat/glade/editor/signpost-editor-dialog.ui.h:4
msgid "Randomize"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:10
msgid "20"
msgstr ""

#: ../dat/glade/editor/city-editor-dialog.ui.h:11
msgid ""
"Allow Building\n"
"of New Production"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:1
msgid "Anywhere"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:2
msgid "On a City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:3
msgid "On a Ruin"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:4
msgid "On a Temple"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:5
msgid "On a Signpost"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:6
msgid "On a Road"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:7
msgid "On a Port"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:8
msgid "On a Bridge"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:9
msgid "Item Editor"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:12
msgid "Number of Uses"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:14
msgid "+1 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:15
msgid "+2 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:16
msgid "+3 to Hero's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:17
msgid "+1 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:18
msgid "+2 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:19
msgid "+3 to Stack's Strength"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:20
msgid "Stack Can Fly"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:21
msgid "Double Movement of Stack"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:22
msgid "+2 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:23
msgid "+3 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:24
msgid "+4 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:25
msgid "+5 Gold Per City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:26
msgid "Steals Gold from Enemy"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:27
msgid "Sinks Enemy Ships"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:28
msgid "Burns Bridge"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:29
msgid "Capture Ruin Keeper"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:30
msgid "Disease City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:31
msgid "Pick Up Bags"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:32
msgid "Add Movement Points"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:33
#: ../dat/glade/editor/reward-editor-dialog.ui.h:11
msgid "1"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:34
msgid "Teleport to City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:35
msgid "Summon Monster"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:36
msgid "Raise Defenders in City"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:37
msgid ""
"Kills All Units Of\n"
"Giant Worms"
msgstr ""

#: ../dat/glade/editor/itemlist-dialog.ui.h:39
msgid "Persuade Neutral City"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:1 ../src/editor/main-window.cpp:1842
msgid "LordsAWar! Scenario Editor"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:3
#: ../dat/glade/editor/new-map-dialog.ui.h:5
msgid "New Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:4
msgid "Load Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:5
msgid "Save Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:6
msgid "Save Map As"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:7
msgid "Import Map from Saved Game"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:8
msgid "Save a picture of the map."
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:9
msgid "Export Map As Image"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:10
msgid "Validate"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:13
#: ../src/gui/network-game-selector-dialog.cpp:54
#: ../src/gui/network-game-selector-dialog.cpp:74
msgid "Players"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:14
msgid "Map Info"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:16
msgid "Rewards"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:17
msgid "Smooth Screen"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:18
msgid "Smooth Entire Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:19
#: ../dat/glade/editor/switch-sets-dialog.ui.h:1
msgid "Switch Image Sets"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:20
msgid "Armyset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:21
msgid "Cityset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:22
msgid "Shieldset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:23
msgid "Tileset"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:24
msgid "Miniature Map"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:27
msgid "All Cities"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:28
msgid "Unnamed Cities"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:29
msgid "All Ruins"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:30
msgid "Unnamed Ruins"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:31
msgid "All Temples"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:32
msgid "Unnamed Temples"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:33
msgid "All Signs"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:34
msgid "Unnamed Signs"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:39
msgid "Pointer.  Click to inspect objects."
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:40
msgid "Draw 1x1 terrain"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:41
msgid "Draw 2x2 terrain"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:42
msgid "Draw 3x3 terrain"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:43
msgid "Draw 6x6 terrain"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:44
msgid "Remove object"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:45
msgid "Move object"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:46
msgid "Add a stack"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:47
msgid "Add a city"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:48
msgid "Add a ruin"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:49
msgid "Add a temple"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:50
msgid "Add a port"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:51
msgid "Add a sign"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:52
msgid "Add a road"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:53
msgid "Add a bridge"
msgstr ""

#: ../dat/glade/editor/main-window.ui.h:54
msgid "Add a bag"
msgstr ""

#: ../dat/glade/editor/map-info-dialog.ui.h:1
msgid "Edit Map Info"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:8
msgid "Signposts"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:9
msgid "Temples"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:20
#: ../dat/glade/editor/reward-editor-dialog.ui.h:18
msgid "Width"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:21
msgid "50"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:22
#: ../dat/glade/editor/reward-editor-dialog.ui.h:19
msgid "Height"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:23
msgid "75"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:29
msgid "Fill Style"
msgstr ""

#: ../dat/glade/editor/new-map-dialog.ui.h:30
msgid "Random Roads"
msgstr ""

#: ../dat/glade/editor/players-dialog.ui.h:1
msgid "Edit Players"
msgstr ""

#: ../dat/glade/editor/players-dialog.ui.h:4
msgid "Randomize Gold"
msgstr ""

#: ../dat/glade/editor/players-dialog.ui.h:5
msgid "All Human Players"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:2
msgid "Item"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:3
#: ../src/gui/sage-dialog.cpp:112 ../src/gui/sage-dialog.cpp:128
msgid "Allies"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:4
msgid "Map"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:5
msgid "Hidden Ruin"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:6
msgid "Edit Reward"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:9
msgid "Type of Reward"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:10
msgid "Number of Gold Pieces"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:13
#: ../dat/glade/editor/ruin-editor-dialog.ui.h:10
#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:7
msgid "Clear"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:14
msgid "Ally Type"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:15
msgid "Number of Allies"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:16
msgid "X Coordinate"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:17
msgid "Y Coordinate"
msgstr ""

#: ../dat/glade/editor/reward-editor-dialog.ui.h:20
msgid "Randomize Map"
msgstr ""

#: ../dat/glade/editor/reward-list-dialog.ui.h:1
msgid "Edit Rewards"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:1
msgid "Edit Ruin"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:9
msgid "Keeper"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:11
msgid "Hidden"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:12
msgid "Seen By"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:13
msgid "Random Reward"
msgstr ""

#: ../dat/glade/editor/ruin-editor-dialog.ui.h:14
msgid "Reward"
msgstr ""

#: ../dat/glade/editor/select-army-dialog.ui.h:1
msgid "Select Army"
msgstr ""

#: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1
msgid "Select Hidden Ruin"
msgstr ""

#: ../dat/glade/editor/select-item-dialog.ui.h:1
msgid "Select Item"
msgstr ""

#: ../dat/glade/editor/select-reward-dialog.ui.h:1
msgid "Select Reward"
msgstr ""

#: ../dat/glade/editor/signpost-editor-dialog.ui.h:1
msgid "Edit Signpost"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:1
msgid "Edit Stack"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:5
msgid "Fortify"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:6
#: ../dat/glade/editor/hero-editor-dialog.ui.h:3
msgid "Edit Hero Details"
msgstr ""

#: ../dat/glade/editor/stack-editor-dialog.ui.h:7
msgid "Copy"
msgstr ""

#: ../dat/glade/editor/temple-editor-dialog.ui.h:1
msgid "Edit Temple"
msgstr ""

#: ../dat/glade/editor/temple-editor-dialog.ui.h:5
msgid "Randomize Name"
msgstr ""

#: ../dat/glade/editor/tile-preview-dialog.ui.h:1
#: ../dat/glade/editor/tileset-window.ui.h:20
msgid "Preview Tile"
msgstr ""

#: ../dat/glade/editor/tile-preview-dialog.ui.h:3
msgid "TileStyle Id:"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1
msgid "Selector Editor"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3
#: ../src/shieldstyle.cpp:85
msgid "Large"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3
#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5
#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4
msgid "Image:"
msgstr ""

#: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6
#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4
msgid "Shieldset:"
msgstr ""

#: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1
msgid "Flag Editor"
msgstr ""

#: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1
msgid "Explosion Editor"
msgstr ""

#: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1
#: ../dat/glade/editor/image-editor-dialog.ui.h:1
msgid "Change Image"
msgstr ""

#: ../dat/glade/editor/image-editor-dialog.ui.h:4
msgid "Image"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:1
#: ../src/editor/tileset-window.cpp:1415
msgid "LordsAWar! Tileset Editor"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:3
msgid "New Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:4
msgid "Load Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:5
msgid "Save Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:7
msgid "Validate Tileset"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:10
msgid "Tileset info"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:11
msgid "Army Unit Selector"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:12
msgid "Explosion Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:13
msgid "Roads Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:14
msgid "Bridges Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:15
msgid "Fog Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:16
msgid "Flag Picture"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:17
msgid "Organize TileStyles"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:18
msgid "Mini-Map Building Colours"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:23
msgid "Pattern"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:26
msgid "First Colour"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:27
msgid "Second Colour"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:28
msgid "Third Colour"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:30
msgid "Miniature Map Appearance"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:31
msgid "Tile"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:32
msgid "TileStyle Set Image"
msgstr ""

#: ../dat/glade/editor/tileset-window.ui.h:33
#: ../dat/glade/editor/cityset-window.ui.h:24
msgid "Images"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1
msgid "Organize Tile Images"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3
msgid "Categories"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4
msgid "Selected Category"
msgstr ""

#: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:5
#: ../src/editor/tilestyle-organizer-dialog.cpp:218
msgid "Unsorted TileStyles"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:1
msgid "Male"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:2
msgid "Female"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:7
msgid "Gender"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:8
msgid "Change Items in Backpack"
msgstr ""

#: ../dat/glade/editor/hero-editor-dialog.ui.h:9
msgid "Edit..."
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:1
msgid "Backpack Editor"
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:4
msgid "Remove item"
msgstr ""

#: ../dat/glade/editor/backpack-editor-dialog.ui.h:6
msgid "Add Item"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:1
msgid "Save changes?"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:2
msgid "Close without Saving"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:4
msgid "Save"
msgstr ""

#: ../dat/glade/editor/editor-quit-dialog.ui.h:5
msgid "Save changes before closing?"
msgstr ""

#: ../dat/glade/editor/tile-size-editor-dialog.ui.h:1
msgid "Change Tile Size?"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1
msgid "Colours of Buildings on the Miniature Map"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3
msgid "Road Colour"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4
msgid "Ruin Colour"
msgstr ""

#: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:5
msgid "Temple Colour"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:1
#: ../src/editor/cityset-window.cpp:787
msgid "LordsAWar! Cityset Editor"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:3
msgid "New Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:4
msgid "Load Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:5
msgid "Save Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:7
msgid "Validate Cityset"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:10
#: ../src/editor/cityset-window.cpp:444
msgid "Edit Cityset Information"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:12
#: ../dat/glade/editor/shieldset-window.ui.h:13
msgid "About"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:13
msgid "Razed Cities Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:14
msgid "(8 pictures)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:15
msgid "Port Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:16
msgid "(1 picture)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:17
msgid "Signpost Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:18
msgid "Ruins Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:19
msgid "(3 pictures)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:20
msgid "Temple Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:21
msgid "Towers Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:22
msgid "Cities Picture"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:23
msgid "(9 pictures on a row)"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:25
msgid "City Width"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:27
msgid "Ruin Width"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:28
msgid "Temple Width"
msgstr ""

#: ../dat/glade/editor/cityset-window.ui.h:29
msgid "Tile Widths"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:1
#: ../src/editor/shieldset-window.cpp:653
msgid "LordsAWar! Shieldset Editor"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:3
msgid "New Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:4
msgid "Load Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:5
msgid "Save Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:7
msgid "Validate Shieldset"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:10
#: ../src/editor/shieldset-window.cpp:411
msgid "Edit Shieldset Information"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:11
msgid "Copy White Shields Down"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:14
msgid "Small Shield Image"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:15
msgid "Medium Shield Image"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:16
msgid "Large Shield Image"
msgstr ""

#: ../dat/glade/editor/shieldset-window.ui.h:17
msgid "Player Colour"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1
msgid "Miniature Map Editor"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3
msgid "Road Planner"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4
msgid "Starting Point:"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5
msgid "Finishing Point:"
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6
msgid "Choose Point..."
msgstr ""

#: ../dat/glade/editor/smallmap-editor-dialog.ui.h:8
msgid "Build Road"
msgstr ""

#: ../dat/glade/editor/editor-splash-window.ui.h:1
#: ../dat/lordsawar.desktop.in.in.h:1
msgid "LordsAWar!"
msgstr ""

#: ../dat/glade/editor/editor-splash-window.ui.h:2
msgid "Please Wait..."
msgstr ""

#: ../dat/glade/editor/fight-order-editor-dialog.ui.h:1
msgid "Edit Fight Order"
msgstr ""

#: ../dat/glade/editor/fight-order-editor-dialog.ui.h:3
msgid "Copy Order To All"
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:1
#: ../dat/glade/game-button-box-large-screen.ui.h:1
#: ../dat/glade/game-button-box-netbook.ui.h:1
msgid "Move this stack along its path."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:2
#: ../dat/glade/game-button-box-large-screen.ui.h:2
#: ../dat/glade/game-button-box-netbook.ui.h:2
msgid "Select the next stack that can move."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:3
#: ../dat/glade/game-button-box-large-screen.ui.h:3
#: ../dat/glade/game-button-box-netbook.ui.h:3
msgid "Finish moving this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:4
#: ../dat/glade/game-button-box-large-screen.ui.h:4
#: ../dat/glade/game-button-box-netbook.ui.h:4
msgid "Deselect this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:5
#: ../dat/glade/game-button-box-large-screen.ui.h:5
#: ../dat/glade/game-button-box-netbook.ui.h:5
msgid "Center the map on this stack."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:7
#: ../dat/glade/game-button-box-large-screen.ui.h:7
#: ../dat/glade/game-button-box-netbook.ui.h:7
msgid "Put this stack in a defensive posture."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:8
#: ../dat/glade/game-button-box-large-screen.ui.h:8
#: ../dat/glade/game-button-box-netbook.ui.h:8
msgid "Search a temple or ruin."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:9
#: ../dat/glade/game-button-box-large-screen.ui.h:9
#: ../dat/glade/game-button-box-netbook.ui.h:9
msgid "Move all stacks along their routes."
msgstr ""

#: ../dat/glade/game-button-box-desktop.ui.h:10
#: ../dat/glade/game-button-box-large-screen.ui.h:10
#: ../dat/glade/game-button-box-netbook.ui.h:10
msgid "End your turn."
msgstr ""

#: ../dat/shield/default/default.lws.in.h:1
#: ../dat/citysets/default/default.lwc.in.h:1
#: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1
#: ../dat/army/bigdefault/bigdefault.lwa.in.h:1
#: ../dat/army/default/default.lwa.in.h:1
#: ../dat/tilesets/default/default.lwt.in.h:1
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1
#: ../src/gui/new-random-map-dialog.cpp:154
#: ../src/gui/new-random-map-dialog.cpp:240
#: ../src/gui/new-random-map-dialog.cpp:261
#: ../src/gui/new-random-map-dialog.cpp:281
#: ../src/editor/new-map-dialog.cpp:109 ../src/editor/new-map-dialog.cpp:297
#: ../src/editor/new-map-dialog.cpp:315 ../src/editor/new-map-dialog.cpp:333
#: ../src/editor/tileset-flag-editor-dialog.cpp:94
#: ../src/editor/tileset-selector-editor-dialog.cpp:125
msgid "Default"
msgstr ""

#: ../dat/shield/default/default.lws.in.h:2
msgid "This is the default shieldset for LordsAWar!"
msgstr ""

#: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1
#: ../dat/citysets/bigdol/bigdol.lwc.in.h:1
msgid "Dol"
msgstr ""

#: ../dat/shield/dol/dol.lws.in.h:2
msgid "This is the shieldset associated with the dol scenario."
msgstr ""

#: ../dat/shield/plain/plain.lws.in.h:1
msgid "Plain"
msgstr ""

#: ../dat/shield/plain/plain.lws.in.h:2
msgid "This is a simple shieldset."
msgstr ""

#: ../dat/citysets/default/default.lwc.in.h:2
msgid "The default cityset of LordsAWar"
msgstr ""

#: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2
msgid "The doublesized default cityset of LordsAWar"
msgstr ""

#: ../dat/citysets/dol/dol.lwc.in.h:2
msgid "The cityset that goes with the Dol scenario of LordsAWar"
msgstr ""

#: ../dat/citysets/bigdol/bigdol.lwc.in.h:2
msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:2
#: ../dat/army/default/default.lwa.in.h:2
msgid ""
"The default armyset of LordsAWar! Initally created by Sune Theodorsen of "
"Fata Morgana in 2007 specifically for this game."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:3
#: ../dat/army/default/default.lwa.in.h:3
msgid "Scouts"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:4
#: ../dat/army/default/default.lwa.in.h:4
msgid "Light Inf."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:5
#: ../dat/army/default/default.lwa.in.h:5
msgid "Orcish Mob"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:6
#: ../dat/army/default/default.lwa.in.h:6
msgid "Heavy Inf."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:7
#: ../dat/army/default/default.lwa.in.h:7
msgid "Pikemen"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:8
#: ../dat/army/default/default.lwa.in.h:8
msgid "Archers"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:9
#: ../dat/army/default/default.lwa.in.h:9
msgid "Dwarves"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:10
#: ../dat/army/default/default.lwa.in.h:10
msgid "Minotaurs"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:11
#: ../dat/army/default/default.lwa.in.h:11
msgid "Giants"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:12
#: ../dat/army/default/default.lwa.in.h:12
msgid "Spiders"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:13
#: ../dat/army/default/default.lwa.in.h:13
msgid "Light Cav."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:14
#: ../dat/army/default/default.lwa.in.h:14
msgid "Wolfriders"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:15
#: ../dat/army/default/default.lwa.in.h:15
msgid "Heavy Cav."
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:16
#: ../dat/army/default/default.lwa.in.h:16
msgid "Catapults"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:17
#: ../dat/army/default/default.lwa.in.h:17
msgid "Elephants"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:18
#: ../dat/army/default/default.lwa.in.h:18
msgid "Giant Bats"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:19
#: ../dat/army/default/default.lwa.in.h:19
msgid "Pegasi"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:20
#: ../dat/army/default/default.lwa.in.h:20
msgid "Griffins"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:21
#: ../dat/army/default/default.lwa.in.h:21
msgid "Giant Worms"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:22
#: ../dat/army/default/default.lwa.in.h:22
msgid "Ghosts"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:23
#: ../dat/army/default/default.lwa.in.h:23
msgid "Wizards"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:24
#: ../dat/army/default/default.lwa.in.h:24
msgid "Unicorns"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:25
#: ../dat/army/default/default.lwa.in.h:25
msgid "Elementals"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:26
#: ../dat/army/default/default.lwa.in.h:26
msgid "Devils"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:27
#: ../dat/army/default/default.lwa.in.h:27
msgid "Demons"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:28
#: ../dat/army/default/default.lwa.in.h:28
msgid "Archons"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:29
#: ../dat/army/default/default.lwa.in.h:29
msgid "Dragons"
msgstr ""

#: ../dat/army/bigdefault/bigdefault.lwa.in.h:30
#: ../dat/army/default/default.lwa.in.h:30
msgid "hero"
msgstr ""

#: ../dat/tilesets/default/default.lwt.in.h:2
#: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2
msgid "A tileset made by David Baumgart for LordsAWar"
msgstr ""

#: ../dat/tilesets/stark/stark.lwt.in.h:1
#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1
msgid "Stark"
msgstr ""

#: ../dat/tilesets/stark/stark.lwt.in.h:2
msgid "A stark and simple tileset"
msgstr ""

#: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2
msgid "The doublesized stark tileset"
msgstr ""

#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1
#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1
msgid "Wesnoth"
msgstr ""

#: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2
msgid "A tileset based on Wesnoth tileset"
msgstr ""

#: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2
msgid "The doublesized tileset based on Wesnoth tileset"
msgstr ""

#. note to translators: %1 is a file extension, %2 is a directory.
#: ../src/setlist.h:55
msgid "Couldn't find any *%1 files in `%2'."
msgstr ""

#: ../src/setlist.h:56 ../src/File.cpp:280
msgid "Please check the path settings in %1"
msgstr ""

#: ../src/setlist.h:142
msgid "Error!  `%1' is malformed.  Skipping."
msgstr ""

#: ../src/setlist.h:149
msgid "Error!  `%1' shares a duplicate basename `%2' with `%3'.  Skipping."
msgstr ""

#: ../src/setlist.h:160
msgid "Error!  `%1' shares a duplicate name `%2' with `%3'.  Skipping."
msgstr ""

#: ../src/setlist.h:169
msgid "Error!  `%1' shares a duplicate id with `%2'.  Skipping."
msgstr ""

#: ../src/GameScenario.cpp:336
msgid "Northwestern map"
msgstr ""

#: ../src/GameScenario.cpp:339
msgid "Northern map"
msgstr ""

#: ../src/GameScenario.cpp:342
msgid "Northeastern map"
msgstr ""

#: ../src/GameScenario.cpp:345
msgid "Western map"
msgstr ""

#: ../src/GameScenario.cpp:348
msgid "Central map"
msgstr ""

#: ../src/GameScenario.cpp:351
msgid "Eastern map"
msgstr ""

#: ../src/GameScenario.cpp:354
msgid "Southwestern map"
msgstr ""

#: ../src/GameScenario.cpp:357
msgid "Southern map"
msgstr ""

#: ../src/GameScenario.cpp:360
msgid "Southeastern map"
msgstr ""

#: ../src/GameScenario.cpp:772
msgid "saved game file has wrong version.  expecting %1 but got %2."
msgstr ""

#: ../src/GameScenario.cpp:960
msgid ""
"Error! can't rename the temporary file `%1' to the autosave file `%2'.  %3"
msgstr ""

#: ../src/GameScenario.cpp:1002
msgid "There must be at least 2 players in the scenario."
msgstr ""

#: ../src/GameScenario.cpp:1006
msgid "There must be at least 2 cities in the scenario."
msgstr ""

#: ../src/GameScenario.cpp:1018
msgid "The player called `%1' lacks a capital city."
msgstr ""

#: ../src/GameScenario.cpp:1033
msgid "There is %1 unnamed city"
msgid_plural "There are %1 unnamed cities"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1046
msgid "There is %1 unnamed ruin"
msgid_plural "There are %1 unnamed ruins"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1058
msgid "There is %1 unnamed temple"
msgid_plural "There are %1 unnamed temples"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1070
msgid "There is %1 neutral stack not in a city"
msgid_plural "There are %1 neutral stacks not in cities"
msgstr[0] ""
msgstr[1] ""

#: ../src/GameScenario.cpp:1077
msgid "Not all cities are reachable by a non-flying unit."
msgstr ""

#: ../src/GameScenario.cpp:1081
msgid "One or more ports are on land."
msgstr ""

#: ../src/GameScenario.cpp:1083
msgid "One or more bridges are on land."
msgstr ""

#: ../src/GameScenario.cpp:1086
msgid "One or more cities are on water."
msgstr ""

#: ../src/GameScenario.cpp:1088
msgid "One or more roads are on water."
msgstr ""

#: ../src/GameScenario.cpp:1090
msgid "One or more ruins are on water."
msgstr ""

#: ../src/GameScenario.cpp:1092
msgid "One or more temples are on water."
msgstr ""

#: ../src/GameScenario.cpp:1094
msgid "One or more signs are on water."
msgstr ""

#: ../src/QKillHero.cpp:109
msgid "You're still searching for him..."
msgstr ""

#: ../src/QKillHero.cpp:110
msgid "Seen lately near ("
msgstr ""

#: ../src/QKillHero.cpp:118
msgid "You have slain the wicked hero %1."
msgstr ""

#: ../src/QKillHero.cpp:123
msgid "You could not slay the wicked hero %1."
msgstr ""

#: ../src/QKillHero.cpp:125
msgid "The hero was slain by someone else!"
msgstr ""

#: ../src/QKillHero.cpp:131
msgid "Kill the hero named %1, servant of player %2."
msgstr ""

#: ../src/QEnemyArmytype.cpp:114
msgid "You have not killed a unit of enemy %1 yet."
msgstr ""

#: ../src/QEnemyArmytype.cpp:121
msgid "You have killed a unit of enemy %1."
msgstr ""

#: ../src/QEnemyArmytype.cpp:122 ../src/QPillageGold.cpp:81
#: ../src/QEnemyArmies.cpp:129
msgid "Well done!"
msgstr ""

#: ../src/QEnemyArmytype.cpp:135
msgid "You must destroy a unit of enemy %1."
msgstr ""

#: ../src/playerlist.cpp:305
msgid "Statesman"
msgstr ""

#: ../src/playerlist.cpp:307
msgid "Diplomat"
msgstr ""

#: ../src/playerlist.cpp:309
msgid "Pragmatist"
msgstr ""

#: ../src/playerlist.cpp:311
msgid "Politician"
msgstr ""

#: ../src/playerlist.cpp:313
msgid "Deceiver"
msgstr ""

#: ../src/playerlist.cpp:315
msgid "Scoundrel"
msgstr ""

#: ../src/playerlist.cpp:317
msgid "Turncoat"
msgstr ""

#: ../src/playerlist.cpp:319
msgid "Running Dog"
msgstr ""

#: ../src/playerlist.cpp:320 ../src/gui/hero-dialog.cpp:198
#: ../src/gui/report-dialog.cpp:309
msgid "unknown"
msgstr ""

#: ../src/GameMap.cpp:253
msgid ""
"Error!  Map Generator and Game Map tile sizes differ.  %1 != %2 || %3 != "
"%4.  Exiting."
msgstr ""

#: ../src/QPillageGold.cpp:75
msgid "You have already stolen %1 gold pieces."
msgstr ""

#: ../src/QPillageGold.cpp:80
msgid "You have managed to sack and pillage %1 gold."
msgstr ""

#: ../src/QPillageGold.cpp:92
msgid "You shall sack and pillage %1 gold from thy mighty foes."
msgstr ""

#: ../src/QCityOccupy.cpp:90 ../src/QCityRaze.cpp:89 ../src/QCitySack.cpp:90
msgid "You aren't afraid of doing it, are you?"
msgstr ""

#: ../src/QCityOccupy.cpp:95
msgid "The priests thank you for occupying this evil place."
msgstr ""

#: ../src/QCityOccupy.cpp:103
msgid "The occupation of city \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCityOccupy.cpp:120
msgid "You must take over the city \"%1\" and occupy it."
msgstr ""

#. note to translators: whether a ruin has been searched
#: ../src/game.cpp:722
msgid "Unexplored"
msgstr ""

#. The number of turns is always going to be plural here.
#: ../src/game.cpp:756
msgid "%1 turns"
msgstr ""

#: ../src/Configuration.cpp:117
msgid "Okay, we're throwing your config file %1 away"
msgstr ""

#: ../src/Configuration.cpp:210
msgid "Configuration file has wrong version.  expected %1, but got %2"
msgstr ""

#: ../src/Configuration.cpp:213
msgid "backing up config file `%1' to `%2'."
msgstr ""

#: ../src/Configuration.cpp:317
msgid "Error!  couldn't save configuration file `%1'.  Exiting."
msgstr ""

#: ../src/Configuration.cpp:321
msgid "Created default configuration file `%1'."
msgstr ""

#: ../src/Configuration.cpp:334
msgid "Error!  Couldn't create armyset directory `%1'.  Exiting."
msgstr ""

#: ../src/Configuration.cpp:340
msgid "Error!  Couldn't create tileset directory `%1'.  Exiting."
msgstr ""

#: ../src/Configuration.cpp:347
msgid "Error!  Couldn't create map directory `%1'.  Exiting."
msgstr ""

#: ../src/Configuration.cpp:354
msgid "Error!  Couldn't create shieldset directory `%1'.  Exiting."
msgstr ""

#: ../src/Configuration.cpp:361
msgid "Error!  Couldn't create cityset directory `%1'.  Exiting."
msgstr ""

#: ../src/game-server.cpp:479
msgid "%1 connected."
msgstr ""

#: ../src/game-server.cpp:492
msgid "%1 disconnected."
msgstr ""

#: ../src/game-server.cpp:494
msgid "%1 disconnected"
msgstr ""

#: ../src/MapGenerator.cpp:184
msgid "flattening plains..."
msgstr ""

#: ../src/MapGenerator.cpp:187
msgid "raining water..."
msgstr ""

#: ../src/MapGenerator.cpp:194
msgid "raising hills..."
msgstr ""

#: ../src/MapGenerator.cpp:197
msgid "raising mountains..."
msgstr ""

#: ../src/MapGenerator.cpp:203
msgid "planting forests..."
msgstr ""

#: ../src/MapGenerator.cpp:206
msgid "watering swamps..."
msgstr ""

#: ../src/MapGenerator.cpp:209
msgid "normalizing terrain..."
msgstr ""

#: ../src/MapGenerator.cpp:214
msgid "building cities..."
msgstr ""

#: ../src/MapGenerator.cpp:220 ../src/MapGenerator.cpp:1704
msgid "paving roads..."
msgstr ""

#: ../src/MapGenerator.cpp:226
msgid "ruining ruins..."
msgstr ""

#: ../src/MapGenerator.cpp:229
msgid "spawning temples..."
msgstr ""

#: ../src/MapGenerator.cpp:234
msgid "building bridges..."
msgstr ""

#: ../src/MapGenerator.cpp:239
msgid "raising signs..."
msgstr ""

#: ../src/MapGenerator.cpp:412
msgid "paving bridges..."
msgstr ""

#: ../src/QEnemyArmies.cpp:123
msgid "You have killed %1 so far."
msgstr ""

#: ../src/QEnemyArmies.cpp:128
msgid "You have managed to slaughter %1 armies."
msgstr ""

#: ../src/QEnemyArmies.cpp:140
msgid "You shall slaughter %1 armies of the treacherous %2."
msgstr ""

#. Initially give the first hero the player's standard.
#: ../src/player.cpp:2472
msgid "%1 Standard"
msgstr ""

#: ../src/player.cpp:2544
msgid "Peace negotiated with %1."
msgstr ""

#: ../src/player.cpp:2552
msgid "War declared with %1."
msgstr ""

#: ../src/maptile.cpp:248 ../src/maptile.cpp:257
msgid "None"
msgstr ""

#: ../src/maptile.cpp:251 ../src/gui/ruin-report-dialog.cpp:158
#: ../src/editor/main-window.cpp:1385
msgid "Temple"
msgstr ""

#: ../src/maptile.cpp:253 ../src/editor/main-window.cpp:1387
msgid "Road"
msgstr ""

#: ../src/maptile.cpp:254 ../src/gui/network-game-selector-dialog.cpp:57
#: ../src/gui/network-game-selector-dialog.cpp:77
msgid "Port"
msgstr ""

#: ../src/maptile.cpp:255
msgid "Bridge"
msgstr ""

#: ../src/shield.cpp:106
msgid "White"
msgstr ""

#: ../src/shield.cpp:107
msgid "Green"
msgstr ""

#: ../src/shield.cpp:108
msgid "Yellow"
msgstr ""

#: ../src/shield.cpp:109
msgid "Light Blue"
msgstr ""

#: ../src/shield.cpp:110
msgid "Red"
msgstr ""

#: ../src/shield.cpp:111
msgid "Dark Blue"
msgstr ""

#: ../src/shield.cpp:112
msgid "Orange"
msgstr ""

#: ../src/shield.cpp:113
msgid "Black"
msgstr ""

#: ../src/shield.cpp:114 ../src/shield.cpp:116
msgid "Neutral"
msgstr ""

#: ../src/shieldstyle.cpp:84
msgid "Medium"
msgstr ""

#: ../src/ruin.cpp:32
msgid " is inhabited by monsters and full of treasure!"
msgstr ""

#: ../src/reward.cpp:548
msgid "%1 Gold Piece"
msgid_plural "%1 Gold Pieces"
msgstr[0] ""
msgstr[1] ""

#: ../src/reward.cpp:556
msgid "Allies: %1 x %2"
msgstr ""

#: ../src/reward.cpp:564
msgid "Item: %1"
msgstr ""

#: ../src/reward.cpp:571
msgid "Site: %1"
msgstr ""

#: ../src/reward.cpp:577
msgid "Map: %1,%2 %3x%4"
msgstr ""

#: ../src/reward.cpp:653
msgid "old map"
msgstr ""

#: ../src/reward.cpp:654
msgid "old dusty map"
msgstr ""

#: ../src/reward.cpp:655
msgid "parchment map"
msgstr ""

#: ../src/reward.cpp:656
msgid "vellum map"
msgstr ""

#: ../src/reward.cpp:657
msgid "paper map"
msgstr ""

#: ../src/reward.cpp:658
msgid "torn paper map"
msgstr ""

#: ../src/reward.cpp:659
msgid "dusty map"
msgstr ""

#: ../src/reward.cpp:660
msgid "blood-stained map"
msgstr ""

#: ../src/QCityRaze.cpp:94
msgid "The priests thank you for razing this evil place."
msgstr ""

#: ../src/QCityRaze.cpp:101
msgid "The razing of city \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCityRaze.cpp:119
msgid "You must conquer the city \"%1\" and burn it to the ground."
msgstr ""

#: ../src/temple.cpp:32
msgid " can bless your armies or give you quests."
msgstr ""

#: ../src/tileset.cpp:449
msgid "Error!  can't load tileset `%1'."
msgstr ""

#: ../src/gui/city-window.cpp:147
msgid "Capital city of %1"
msgstr ""

#: ../src/gui/city-window.cpp:163
msgid "The inhabitants are unruly!"
msgstr ""

#: ../src/gui/city-window.cpp:288
msgid "%1t, then to %2"
msgstr ""

#: ../src/gui/city-window.cpp:289 ../src/gui/report-dialog.cpp:386
msgid "Standard"
msgstr ""

#: ../src/gui/city-window.cpp:292 ../src/gui/destination-dialog.cpp:271
msgid "%1t"
msgstr ""

#: ../src/gui/city-window.cpp:433
msgid "Rename City"
msgstr ""

#: ../src/gui/city-window.cpp:442
msgid "Type the new name for this city:"
msgstr ""

#: ../src/gui/city-window.cpp:467
msgid "Raze City"
msgstr ""

#: ../src/gui/city-window.cpp:474
msgid "Are you sure that you want to raze %1?"
msgstr ""

#: ../src/gui/city-window.cpp:477
msgid "You won't be popular!"
msgstr ""

#: ../src/gui/preferences-dialog.cpp:65
msgid "Observe"
msgstr ""

#. *
#. * if we're turning this player into a human,
#. * then we desensitize the associated switch
#. * otherwise, we presume that we want to observe it
#.
#: ../src/gui/preferences-dialog.cpp:70 ../src/gui/preferences-dialog.cpp:135
#: ../src/gui/preferences-dialog.cpp:196 ../src/gui/preferences-dialog.cpp:210
msgid "Human"
msgstr ""

#: ../src/gui/preferences-dialog.cpp:71
msgid "Computer"
msgstr ""

#: ../src/gui/preferences-dialog.cpp:73
msgid "Networked"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:48
#: ../src/gui/quest-assigned-dialog.cpp:45
#: ../src/gui/quest-report-dialog.cpp:95
msgid "Quest for %1"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:51
msgid "%1 completed the quest!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:66
msgid "You have been rewarded with %1 gold piece."
msgid_plural "You have been rewarded with %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/quest-completed-dialog.cpp:73
msgid "You have been rewarded with %1 ally."
msgid_plural "You have been rewarded with %1 allies."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/quest-completed-dialog.cpp:80
msgid "You have been rewarded with the %1."
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:86
msgid "You are shown the site of %1\n"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:92
#: ../src/gui/ruin-rewarded-dialog.cpp:64
msgid "where powerful allies can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:96
#: ../src/gui/ruin-rewarded-dialog.cpp:68
msgid "where the %1 can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:100
#: ../src/gui/ruin-rewarded-dialog.cpp:71
msgid "where a map can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:102
msgid "where nothing can be found!"
msgstr ""

#: ../src/gui/quest-completed-dialog.cpp:104
#: ../src/gui/ruin-rewarded-dialog.cpp:75
msgid "where gold can be found!"
msgstr ""

#. this one shouldn't happen
#: ../src/gui/quest-completed-dialog.cpp:106
#: ../src/gui/ruin-rewarded-dialog.cpp:77
msgid "where something important can be found!"
msgstr ""

#: ../src/gui/triumphs-dialog.cpp:76
msgid "%1 hero earned fates worthy of legend!"
msgid_plural "%1 heroes earned fates worthy of legend!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:81
msgid "%1 so-called hero slaughtered without mercy!"
msgid_plural "%1 so-called heroes slaughtered without mercy!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:109
msgid "%1 navy not currently in service!"
msgid_plural "%1 navies not currently in service!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:113
msgid "%1 navy rests with the fishes!"
msgid_plural "%1 navies rest with the fishes!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:127
msgid "%1 army died to ensure final victory!"
msgid_plural "%1 armies died to ensure final victory!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:131
msgid "%1 army smote like sheep!"
msgid_plural "%1 armies smote like sheep!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:146
msgid "%1 unnatural creature returned from whence it came!"
msgid_plural "%1 unnatural creatures returned from whence they came!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:150
msgid "%1 unnatural creature dispatched!"
msgid_plural "%1 unnatural creatures dispatched!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:175
msgid "%1 standard betrayed by its guardian!"
msgid_plural "%1 standards betrayed by its guardian!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/triumphs-dialog.cpp:180
msgid "%1 standard wrested from a vanquished foe!"
msgid_plural "%1 standards wrested from a vanquished foe!"
msgstr[0] ""
msgstr[1] ""

#. note to translators: %1 is ranged strength
#. note to translators: %1 is melee strength
#. note to translators: %1 is melee strength, %2 is ranged strength
#: ../src/gui/army-info-tip.cpp:87 ../src/gui/army-info-tip.cpp:113
#: ../src/gui/army-info-tip.cpp:137 ../src/gui/army-gains-level-dialog.cpp:69
#: ../src/editor/select-army-dialog.cpp:168
msgid "Strength: %1"
msgstr ""

#. note to translators: %1 is remaining moves, %2 is total moves
#: ../src/gui/army-info-tip.cpp:92
msgid "Moves: %1/%2"
msgstr ""

#: ../src/gui/army-info-tip.cpp:95 ../src/editor/select-army-dialog.cpp:174
msgid "Upkeep: %1"
msgstr ""

#. note to translators: %1 is total moves
#: ../src/gui/army-info-tip.cpp:117 ../src/gui/army-gains-level-dialog.cpp:65
#: ../src/editor/select-army-dialog.cpp:170
msgid "Moves: %1"
msgstr ""

#: ../src/gui/army-info-tip.cpp:119 ../src/gui/army-info-tip.cpp:143
msgid "Time: %1"
msgstr ""

#: ../src/gui/army-info-tip.cpp:121 ../src/gui/army-info-tip.cpp:145
msgid "Cost: %1"
msgstr ""

#. note to translators: %1 is remaining moves, %2 is total moves
#: ../src/gui/army-info-tip.cpp:141
msgid "Movement: %1"
msgstr ""

#: ../src/gui/game-preferences-dialog.cpp:153
msgid "%1's game"
msgstr ""

#: ../src/gui/destination-dialog.cpp:203 ../src/gui/destination-dialog.cpp:214
msgid "+%1t to arrive at %2"
msgstr ""

#: ../src/gui/destination-dialog.cpp:204 ../src/gui/destination-dialog.cpp:216
msgid "standard"
msgstr ""

#: ../src/gui/army-bonus-dialog.cpp:40 ../src/gui/hero-levels-dialog.cpp:46
#: ../src/gui/stack-info-dialog.cpp:196
msgid "Str"
msgstr ""

#: ../src/gui/army-bonus-dialog.cpp:41 ../src/gui/hero-levels-dialog.cpp:47
#: ../src/gui/stack-info-dialog.cpp:200
msgid "Move"
msgstr ""

#: ../src/gui/army-bonus-dialog.cpp:43 ../src/gui/stack-info-dialog.cpp:204
#: ../src/gui/item-bonus-dialog.cpp:39
msgid "Bonus"
msgstr ""

#: ../src/gui/quest-assigned-dialog.cpp:52
msgid "This hero already has a quest."
msgstr ""

#: ../src/gui/history-report-dialog.cpp:100
msgid "Explored Ruins"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:105
msgid "Gold Pieces"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:110
msgid "Score"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:369
msgid "City History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:372
msgid "Ruin History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:375
msgid "Event History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:378
msgid "Gold History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:381
msgid "Winner History"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:420
msgid "On turn %1 you have %2 gold piece!"
msgid_plural "On turn %1 you have %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:423
msgid "On turn %1 you had %2 gold piece!"
msgid_plural "On turn %1 you had %2 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:441
msgid "On turn %1 you have %2 city!"
msgid_plural "On turn %1 you have %2 cities!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:444
msgid "On turn %1 you had %2 city!"
msgid_plural "On turn %1 you had %2 cities!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:462
#: ../src/gui/history-report-dialog.cpp:465
msgid "By turn %1 you explored %2 ruin!"
msgid_plural "By turn %1 you explored %2 ruins!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/history-report-dialog.cpp:488
msgid "On turn %1 you are coming %2!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:490
msgid "On turn %1 you were coming %2!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:517
msgid "%1 %2 finds a sage!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:525
msgid "%1 %2 emerges in %3"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:533
msgid "%1 %2 begins a quest!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:541
msgid "%1 %2 finishes a quest!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:549
msgid "%1 %2 is killed in %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:557
msgid "%1 %2 is killed in battle!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:565
msgid "%1 %2 is killed while searching!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:573
msgid "%1 %2 conquers %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:579
msgid "%1 %2 utterly vanquished!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:588
msgid "%1 %2 at peace with %3 %4!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:599
msgid "%1 %2 at war with %3 %4!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:610
msgid "%1 Treachery on %2 %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:619
msgid "%1 %2 finds allies!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:628
msgid "%1 %2 explores %3!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:639
msgid "%1 %2 uses the %3 against %4 %5!"
msgstr ""

#: ../src/gui/history-report-dialog.cpp:644
msgid "%1 %2 uses the %3!"
msgstr ""

#: ../src/gui/sage-dialog.cpp:61 ../src/gui/ruin-rewarded-dialog.cpp:49
msgid "A Sage!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:113 ../src/editor/backpack-editor-dialog.cpp:50
msgid "Attributes"
msgstr ""

#: ../src/gui/hero-dialog.cpp:114
msgid "Status"
msgstr ""

#: ../src/gui/hero-dialog.cpp:142
msgid "%1 finds a sage!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:148
msgid "%1 emerges in %2!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:155
msgid "%1 begins a quest!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:161
msgid "%1 finishes a quest!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:167
msgid "%1 is killed in %2!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:174
msgid "%1 is killed in battle!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:180
msgid "%1 is killed while searching!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:187
msgid "%1 conquers %2!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:194
msgid "%1 finds allies!"
msgstr ""

#: ../src/gui/hero-dialog.cpp:268 ../src/gui/hero-dialog.cpp:343
#: ../src/gui/hero-dialog.cpp:364
msgid "In backpack"
msgstr ""

#: ../src/gui/hero-dialog.cpp:288 ../src/gui/hero-dialog.cpp:366
msgid "On the ground"
msgstr ""

#. note to translators: %1 is remaining moves, %2 is total moves
#: ../src/gui/hero-dialog.cpp:408
msgid "%1/%2"
msgstr ""

#: ../src/gui/game-window.cpp:766 ../src/gui/splash-window.cpp:152
msgid "Choose Game to Load"
msgstr ""

#: ../src/gui/game-window.cpp:768 ../src/gui/game-window.cpp:816
msgid "Army Saved Games (*.sav)"
msgstr ""

#: ../src/gui/game-window.cpp:804
msgid "Game was not saved!"
msgstr ""

#: ../src/gui/game-window.cpp:813 ../src/editor/main-window.cpp:843
#: ../src/editor/main-window.cpp:875
msgid "Choose a Name"
msgstr ""

#: ../src/gui/game-window.cpp:840
msgid "Error saving game!"
msgstr ""

#: ../src/gui/game-window.cpp:925 ../src/gui/driver.cpp:708
#: ../src/gui/driver.cpp:927 ../src/gui/driver.cpp:1119
msgid "Corrupted saved game file."
msgstr ""

#: ../src/gui/game-window.cpp:989
msgid "Change the message on this sign:"
msgstr ""

#: ../src/gui/game-window.cpp:1026
msgid "Are you sure you want to disband this group?"
msgstr ""

#: ../src/gui/game-window.cpp:1030
msgid "(It contains %1 hero)."
msgid_plural "(It contains %1 heroes)."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:1060
msgid "Are you sure you want to resign?"
msgstr ""

#: ../src/gui/game-window.cpp:1189
msgid "No ruins or temples to show!"
msgstr ""

#: ../src/gui/game-window.cpp:1398
msgid "Congratulations to %1 for conquering the world!"
msgstr ""

#: ../src/gui/game-window.cpp:1413
msgid "The rule of %1 has permanently ended!"
msgstr ""

#: ../src/gui/game-window.cpp:1419
msgid ""
"No further human resistance is possible\n"
"but the battle will continue!"
msgstr ""

#: ../src/gui/game-window.cpp:1421
msgid ""
"Press `CTRL-P' to stop the war\n"
"and visit the sites of thy old battles."
msgstr ""

#: ../src/gui/game-window.cpp:1631
msgid "%1 is given %2 gold pieces."
msgstr ""

#: ../src/gui/game-window.cpp:1634
msgid "%1 finds %2 gold pieces."
msgstr ""

#: ../src/gui/game-window.cpp:1642
msgid "%1 is given %2 allies!"
msgstr ""

#: ../src/gui/game-window.cpp:1645
msgid "%1 finds %2 allies!"
msgstr ""

#: ../src/gui/game-window.cpp:1653
msgid "%1 is given the %2!"
msgstr ""

#: ../src/gui/game-window.cpp:1656
msgid "%1 finds the %2!"
msgstr ""

#: ../src/gui/game-window.cpp:1664
msgid "%1 is given a %2!"
msgstr ""

#: ../src/gui/game-window.cpp:1666
msgid "%1 finds a %2!"
msgstr ""

#. so and so encounters a wolf...
#: ../src/gui/game-window.cpp:1682
msgid "Searching"
msgstr ""

#: ../src/gui/game-window.cpp:1688
msgid "%1 encounters some %2..."
msgstr ""

#: ../src/gui/game-window.cpp:1700
msgid "Hero Victorious"
msgstr ""

#: ../src/gui/game-window.cpp:1702
msgid "Hero Defeated"
msgstr ""

#: ../src/gui/game-window.cpp:1709
msgid "...and is victorious!"
msgstr ""

#: ../src/gui/game-window.cpp:1711
msgid "...and is slain by it!"
msgstr ""

#: ../src/gui/game-window.cpp:1744
msgid "Hero brings allies!"
msgstr ""

#: ../src/gui/game-window.cpp:1749
msgid "The hero brings %1 ally!"
msgid_plural "The hero brings %1 allies!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:1773
msgid "You graciously and benevolently accept their offer."
msgstr ""

#: ../src/gui/game-window.cpp:1787
msgid "Are you sure you want to attack %1?"
msgstr ""

#: ../src/gui/game-window.cpp:1790
msgid "Other players may not like this!"
msgstr ""

#: ../src/gui/game-window.cpp:1841
msgid "%1 army has been blessed!"
msgid_plural "%1 armies have been blessed!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:1844
msgid "We have already blessed thee!"
msgstr ""

#: ../src/gui/game-window.cpp:1847
msgid "Seek more blessings in far temples!"
msgstr ""

#: ../src/gui/game-window.cpp:1851
msgid "Do you seek a quest?"
msgstr ""

#: ../src/gui/game-window.cpp:1859
msgid "_Close"
msgstr ""

#: ../src/gui/game-window.cpp:1991
msgid "%1, you have triumphed in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:1992
msgid "%1, you have claimed victory in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:1993
msgid "%1, you have shown no mercy in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:1994
msgid "%1, you have slain the foe in the battle of %2."
msgstr ""

#: ../src/gui/game-window.cpp:2122
msgid "%1 Looted"
msgstr ""

#: ../src/gui/game-window.cpp:2129
msgid "Your armies loot %1 gold piece."
msgid_plural "Your armies loot %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2142
msgid "Pillaged %1"
msgstr ""

#: ../src/gui/game-window.cpp:2169
msgid "The loot is worth %1 gold piece."
msgid_plural "The loot is worth %1 gold pieces."
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2184
msgid "Sacked %1"
msgstr ""

#: ../src/gui/game-window.cpp:2190
msgid ""
"The city of %1 is sacked\n"
"for %2 gold!\n"
"\n"
msgstr ""

#: ../src/gui/game-window.cpp:2193
msgid ""
"Ability to produce %1 unit has been lost\n"
"and only 1 unit remains"
msgid_plural ""
"Ability to produce %1 units has been lost\n"
"and only 1 unit remains"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2240
msgid "%1 gp"
msgstr ""

#: ../src/gui/game-window.cpp:2270
msgid "Razed %1"
msgstr ""

#: ../src/gui/game-window.cpp:2275
msgid "The city of %1 is in ruins!"
msgstr ""

#: ../src/gui/game-window.cpp:2360
msgid ""
"%1\n"
"Turn %2"
msgstr ""

#: ../src/gui/game-window.cpp:2389
msgid "Your unit of %1 is awarded the avenger's medal of valour!"
msgstr ""

#: ../src/gui/game-window.cpp:2391
msgid "Your unit of %1 is awarded the defender's medal of bravery!"
msgstr ""

#: ../src/gui/game-window.cpp:2393
msgid "Your unit of %1 is awarded the veteran's medal!"
msgstr ""

#: ../src/gui/game-window.cpp:2395
msgid "Your unit of %1 is awarded a medal!"
msgstr ""

#: ../src/gui/game-window.cpp:2414
msgid "%1, your turn continues."
msgstr ""

#: ../src/gui/game-window.cpp:2438
msgid "%1 did not complete the quest."
msgstr ""

#: ../src/gui/game-window.cpp:2513
msgid "Advisor!"
msgstr ""

#: ../src/gui/game-window.cpp:2522
msgid "My Good Lord!"
msgstr ""

#: ../src/gui/game-window.cpp:2524
msgid "Great and Worthy Lord!"
msgstr ""

#: ../src/gui/game-window.cpp:2526
msgid "O Champion of Justice!"
msgstr ""

#: ../src/gui/game-window.cpp:2528
msgid "O Mighty Leader!"
msgstr ""

#: ../src/gui/game-window.cpp:2530
msgid "O Great Warlord!"
msgstr ""

#: ../src/gui/game-window.cpp:2538
msgid "This battle will surely be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2540 ../src/gui/game-window.cpp:2546
msgid "A battle here would be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2542
msgid ""
"I believe this battle will surely be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2544
msgid "This battle would be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2548
msgid "I believe this battle will be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2550
msgid "This battle shall be as simple as butchering sleeping cattle!"
msgstr ""

#: ../src/gui/game-window.cpp:2555
msgid "This battle will surely be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2557 ../src/gui/game-window.cpp:2563
msgid "A battle here would be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2559
msgid "I believe this battle will surely be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2561
msgid "This battle would be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2565
msgid "I believe this battle will be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2567
msgid "This battle shall be an easy victory!  We cannot lose!"
msgstr ""

#: ../src/gui/game-window.cpp:2572
msgid "This battle will surely be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2574 ../src/gui/game-window.cpp:2580
msgid "A battle here would be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2576
msgid "I believe this battle will surely be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2578
msgid "This battle would be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2582
msgid "I believe this battle will be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2584
msgid "This battle shall be a comfortable victory!"
msgstr ""

#: ../src/gui/game-window.cpp:2589
msgid "This battle will surely be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2591 ../src/gui/game-window.cpp:2597
msgid "A battle here would be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2593
msgid ""
"I believe this battle will surely be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2595
msgid "This battle would be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2599
msgid "I believe this battle will be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2601
msgid "This battle shall be a hard fought victory! But we shall win!"
msgstr ""

#: ../src/gui/game-window.cpp:2606
msgid "This battle will surely be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2608 ../src/gui/game-window.cpp:2614
msgid "A battle here would be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2610
msgid "I believe this battle will surely be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2612
msgid "This battle would be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2616
msgid "I believe this battle will be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2618
msgid "This battle shall be very evenly matched!"
msgstr ""

#: ../src/gui/game-window.cpp:2623
msgid "This battle will surely be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2625 ../src/gui/game-window.cpp:2631
msgid "A battle here would be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2627
msgid ""
"I believe this battle will surely be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2629
msgid "This battle would be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2633
msgid "I believe this battle will be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2635
msgid "This battle shall be difficult but not impossible to win!"
msgstr ""

#: ../src/gui/game-window.cpp:2640
msgid "This battle will surely be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2642 ../src/gui/game-window.cpp:2648
msgid "A battle here would be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2644
msgid ""
"I believe this battle will surely be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2646
msgid "This battle would be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2650
msgid "I believe this battle will be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2652
msgid "This battle shall be a brave choice! I leave it to thee!"
msgstr ""

#: ../src/gui/game-window.cpp:2657
msgid "This battle will surely be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2659 ../src/gui/game-window.cpp:2665
msgid "A battle here would be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2661
msgid "I believe this battle will surely be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2663
msgid "This battle would be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2667
msgid "I believe this battle will be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2669
msgid "This battle shall be a foolish decision!"
msgstr ""

#: ../src/gui/game-window.cpp:2674
msgid "This battle will surely be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2676 ../src/gui/game-window.cpp:2682
msgid "A battle here would be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2678
msgid ""
"I believe this battle will surely be sheerest folly!  Thou shouldst not "
"attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2680
msgid "This battle would be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2684
msgid ""
"I believe this battle will be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2686
msgid "This battle shall be sheerest folly!  Thou shouldst not attack!"
msgstr ""

#: ../src/gui/game-window.cpp:2691
msgid "This battle will surely be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2693 ../src/gui/game-window.cpp:2699
msgid "A battle here would be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2695
msgid "I believe this battle will surely be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2697
msgid "This battle would be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2701
msgid "I believe this battle will be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2703
msgid "This battle shall be complete and utter suicide!"
msgstr ""

#: ../src/gui/game-window.cpp:2757
msgid "The Warlord Says..."
msgstr ""

#: ../src/gui/game-window.cpp:2806
msgid "%1 gold piece was stolen from %2!"
msgid_plural "%1 gold pieces were stolen from %2!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2817
msgid "%1 army unit was sunk to the watery depths!"
msgid_plural "%1 army units were sunk to the watery depths!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2828
msgid "%1 bag was retrieved by %2!"
msgid_plural "%1 bags were retrieved by %2!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2839
msgid "%1 has burned a bridge!  None shall pass this way again!"
msgstr ""

#: ../src/gui/game-window.cpp:2848
msgid "%1 has turned a unit of %2 from %3!"
msgstr ""

#: ../src/gui/game-window.cpp:2858
msgid "%1 unit in %2 have perished!"
msgid_plural "%1 units in %2 have perished!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2869
msgid "%1 unit of %2 have been raised in %3!"
msgid_plural "%1 units of %2 have been raised in %3!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2884
msgid "%1 unit in %2 have been persuaded to fly your flag!"
msgid_plural "%1 units in %2 have been persuaded to fly your flag!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2890
msgid "The citizens of %1 have been persuaded to fly your flag!"
msgstr ""

#: ../src/gui/game-window.cpp:2899
msgid "%1 has teleported to %2!"
msgstr ""

#: ../src/gui/game-window.cpp:2910
msgid "A unit of %1 has come to the aid of %2!"
msgstr ""

#: ../src/gui/game-window.cpp:2919
msgid "%1 unit of %2 was banished by %3!"
msgid_plural "%1 units of %2 were banished by %3!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2930
msgid "%1 movement point was added to %2 and accompanying units!"
msgid_plural "%1 movement points were added to %2 and accompanying units!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/game-window.cpp:2950
msgid "Info..."
msgstr ""

#: ../src/gui/game-window.cpp:2975
msgid "Travel Along Path"
msgstr ""

#: ../src/gui/game-window.cpp:2990
msgid "Defend"
msgstr ""

#: ../src/gui/game-window.cpp:2997
msgid "Disband..."
msgstr ""

#: ../src/gui/load-scenario-dialog.cpp:102
msgid "Random Scenario"
msgstr ""

#: ../src/gui/load-scenario-dialog.cpp:124
msgid ""
"Play a new scenario with a random map.  You get to decide the number of "
"players, and number of cities on the map.  You can also control the amount "
"of the map that is covered in forest, water, swamps and mountains."
msgstr ""

#: ../src/gui/load-scenario-dialog.cpp:162
msgid "Select a scenario file to add to the library"
msgstr ""

#: ../src/gui/load-scenario-dialog.cpp:170 ../src/editor/main-window.cpp:774
#: ../src/editor/main-window.cpp:878
msgid "LordsAWar Maps (*.map)"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:141
msgid "Propose peace"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:159
msgid "Propose war on armies not in cities"
msgstr ""

#: ../src/gui/diplomacy-dialog.cpp:178
msgid "Propose war"
msgstr ""

#: ../src/gui/driver.cpp:629
msgid ""
"Could not connect to gamehost server:\n"
"%1:%2"
msgstr ""

#: ../src/gui/driver.cpp:650 ../src/gui/driver.cpp:681
msgid "Gamehost Server Error: %1"
msgstr ""

#: ../src/gui/driver.cpp:652 ../src/gui/driver.cpp:683
#: ../src/gui/driver.cpp:1375
msgid "Server Failure"
msgstr ""

#: ../src/gui/driver.cpp:661
msgid "Uploading."
msgstr ""

#: ../src/gui/driver.cpp:811
msgid "Server went away."
msgstr ""

#: ../src/gui/driver.cpp:812
msgid "Disconnected"
msgstr ""

#: ../src/gui/driver.cpp:829
msgid ""
"Could not connect to server:\n"
"%1 %2"
msgstr ""

#: ../src/gui/driver.cpp:938
msgid ""
"Invalid map file.\n"
"Please validate it in the scenario editor."
msgstr ""

#: ../src/gui/driver.cpp:1373
msgid "Could not bind to port %1"
msgstr ""

#: ../src/gui/hero-levels-dialog.cpp:44
msgid "Exp"
msgstr ""

#: ../src/gui/hero-levels-dialog.cpp:45
msgid "Needs"
msgstr ""

#: ../src/gui/ruin-rewarded-dialog.cpp:60
msgid "The sages show thee the site of %1\n"
msgstr ""

#: ../src/gui/ruin-rewarded-dialog.cpp:73
msgid "where the location of a special place can be found!"
msgstr ""

#: ../src/gui/surrender-refused-dialog.cpp:34
msgid "Off with their heads!  I want it ALL!"
msgstr ""

#: ../src/gui/surrender-dialog.cpp:32
msgid "Your enemy grudgingly surrenders!\n"
msgid_plural "Your enemies respectfully surrender!\n"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/surrender-dialog.cpp:35
msgid "Do you accept?"
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:65
msgid "Ruins and Temples"
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:118
msgid "Stronghold"
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:135
msgid "It is especially well-guarded."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:137
msgid "Rumour speaks of a formidable force within."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:140
msgid "Even heroes are wary of this site."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:142 ../src/gui/ruin-report-dialog.cpp:152
msgid "Bones litter this place."
msgstr ""

#: ../src/gui/ruin-report-dialog.cpp:144
msgid "It is guarded."
msgstr ""

#: ../src/gui/splash-window.cpp:88
msgid "Rescue Crashed Game"
msgstr ""

#: ../src/gui/splash-window.cpp:154 ../src/editor/main-window.cpp:1714
msgid "LordsAWar Saved Games (*.sav)"
msgstr ""

#: ../src/gui/splash-window.cpp:208
msgid "New Networked Game"
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:103
msgid "No Quest"
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:108
msgid "Seek a quest in a temple!"
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:111
msgid "Quest?  What Quest?"
msgstr ""

#: ../src/gui/quest-report-dialog.cpp:114
msgid "Thou hast no quests!"
msgstr ""

#: ../src/gui/report-dialog.cpp:85
msgid "You produced %1 army this turn!"
msgid_plural "You produced %1 armies this turn!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/report-dialog.cpp:187
msgid "Army Report"
msgstr ""

#: ../src/gui/report-dialog.cpp:190
msgid "City Report"
msgstr ""

#: ../src/gui/report-dialog.cpp:193
msgid "Gold Report"
msgstr ""

#: ../src/gui/report-dialog.cpp:196
msgid "Production Report"
msgstr ""

#: ../src/gui/report-dialog.cpp:199
msgid "Winning Report"
msgstr ""

#: ../src/gui/report-dialog.cpp:225
msgid "You have %1 army!"
msgid_plural "You have %1 armies!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/report-dialog.cpp:254
msgid "You have %1 city!"
msgid_plural "You have %1 cities!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/report-dialog.cpp:283
msgid "You have %1 gold piece!"
msgid_plural "You have %1 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/report-dialog.cpp:293
msgid "first"
msgstr ""

#: ../src/gui/report-dialog.cpp:295
msgid "second"
msgstr ""

#: ../src/gui/report-dialog.cpp:297
msgid "third"
msgstr ""

#: ../src/gui/report-dialog.cpp:299
msgid "fourth"
msgstr ""

#: ../src/gui/report-dialog.cpp:301
msgid "fifth"
msgstr ""

#: ../src/gui/report-dialog.cpp:303
msgid "sixth"
msgstr ""

#: ../src/gui/report-dialog.cpp:305
msgid "seventh"
msgstr ""

#: ../src/gui/report-dialog.cpp:307
msgid "eighth"
msgstr ""

#: ../src/gui/report-dialog.cpp:344
msgid "You are coming %1"
msgstr ""

#: ../src/gui/report-dialog.cpp:395
msgid "%1 stops production!"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:56
msgid "%1 has advanced to level %2!"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:60
msgid "Choose an attribute to improve:"
msgstr ""

#: ../src/gui/army-gains-level-dialog.cpp:67
msgid "Sight: %1"
msgstr ""

#: ../src/gui/hero-offer-dialog.cpp:47
msgid "A Hero for %1"
msgstr ""

#: ../src/gui/hero-offer-dialog.cpp:69
msgid "A hero in %2 wants to join you for %1 gold piece!"
msgid_plural "A hero in %2 wants to join you for %1 gold pieces!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/hero-offer-dialog.cpp:73
msgid "A hero in %1 wants to join you!"
msgstr ""

#: ../src/gui/new-random-map-dialog.cpp:501
msgid "Autogenerated"
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:55
msgid "Select a city to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:58
msgid "Select one of your cities to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:61
msgid "Select an enemy city to target."
msgstr ""

#: ../src/gui/use-item-on-city-dialog.cpp:64
msgid "Select a neutral city to target."
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:126
msgid "southeast"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:128
msgid "east"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:130
msgid "northeast"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:132
msgid "south"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:134
msgid "north"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:136
msgid "southwest"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:138
msgid "west"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:140
msgid "northwest"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:141
#: ../src/CreateScenarioRandomize.cpp:150
msgid "nowhere"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:156
msgid "%1 lies to the %2"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:194
msgid "The Sirians"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:197
msgid "Elvallie"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:200
msgid "Storm Giants"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:203
msgid "Horse Lords"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:206
msgid "Grey Dwarves"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:209
msgid "The Selentines"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:212
msgid "Orcs of Kor"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:215
msgid "Lord Bane"
msgstr ""

#: ../src/CreateScenarioRandomize.cpp:218
msgid "Neutrals"
msgstr ""

#. add a new empty item to the itemlist
#. sets up the lists
#: ../src/editor/itemlist-dialog.cpp:296 ../src/editor/itemlist-dialog.cpp:300
#: ../src/editor/armyset-info-dialog.cpp:59
#: ../src/editor/cityset-info-dialog.cpp:58
#: ../src/editor/armyset-window.cpp:1400 ../src/editor/main-window.cpp:481
#: ../src/editor/main-window.cpp:591 ../src/editor/tileset-info-dialog.cpp:59
#: ../src/editor/tileset-window.cpp:774
#: ../src/editor/shieldset-info-dialog.cpp:59 ../src/armyprotobase.cpp:40
msgid "Untitled"
msgstr ""

#: ../src/editor/itemlist-dialog.cpp:485 ../src/editor/itemlist-dialog.cpp:517
#: ../src/editor/itemlist-dialog.cpp:535 ../src/editor/itemlist-dialog.cpp:638
#: ../src/editor/itemlist-dialog.cpp:656
msgid "No army type selected"
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:56
#: ../src/editor/cityset-info-dialog.cpp:55
#: ../src/editor/tileset-info-dialog.cpp:56
#: ../src/editor/shieldset-info-dialog.cpp:56
msgid "untitled"
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:128
#: ../src/editor/cityset-info-dialog.cpp:126
#: ../src/editor/tileset-info-dialog.cpp:127
#: ../src/editor/shieldset-info-dialog.cpp:128
msgid "That filename is already used."
msgstr ""

#: ../src/editor/armyset-info-dialog.cpp:136
#: ../src/editor/cityset-info-dialog.cpp:134
#: ../src/editor/tileset-info-dialog.cpp:135
#: ../src/editor/shieldset-info-dialog.cpp:136
msgid "That name is already in use."
msgstr ""

#: ../src/editor/armyset-window.cpp:448
msgid "Make a New Armyset"
msgstr ""

#: ../src/editor/armyset-window.cpp:484
msgid "Choose an Armyset to Load"
msgstr ""

#: ../src/editor/armyset-window.cpp:486
msgid "LordsAWar Armysets (*.lwa)"
msgstr ""

#: ../src/editor/armyset-window.cpp:518
msgid "There must be at least one army unit in the armyset."
msgstr ""

#: ../src/editor/armyset-window.cpp:521
msgid "There must be at least one hero in the armyset."
msgstr ""

#: ../src/editor/armyset-window.cpp:524
msgid ""
"There must be at least one army unit with a production cost of more than "
"zero."
msgstr ""

#: ../src/editor/armyset-window.cpp:527
msgid "There must be at least one army unit than can defend a ruin."
msgstr ""

#: ../src/editor/armyset-window.cpp:530
msgid "There must be at least one army unit than can be awarded to a hero."
msgstr ""

#: ../src/editor/armyset-window.cpp:533
msgid "The ship image must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:536
msgid "The hero's standard (the flag) image must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:539
msgid "The picture for the bag of items must be set."
msgstr ""

#: ../src/editor/armyset-window.cpp:547
msgid "%1 does not have an image set for the %2 player"
msgstr ""

#: ../src/editor/armyset-window.cpp:554
msgid "An army unit does not have a name."
msgstr ""

#: ../src/editor/armyset-window.cpp:562
msgid "The armyset is valid."
msgstr ""

#: ../src/editor/armyset-window.cpp:589
msgid "Save a Copy of a Armyset"
msgstr ""

#: ../src/editor/armyset-window.cpp:634 ../src/editor/armyset-window.cpp:653
#: ../src/editor/armyset-window.cpp:691
msgid "Error!  Armyset could not be saved."
msgstr ""

#: ../src/editor/armyset-window.cpp:651
msgid "Armyset is invalid, and is also the current working armyset."
msgstr ""

#: ../src/editor/armyset-window.cpp:712
msgid "Select a Ship image"
msgstr ""

#: ../src/editor/armyset-window.cpp:738
msgid "Select a Hero Flag image"
msgstr ""

#: ../src/editor/armyset-window.cpp:764
msgid "Select a Bag image"
msgstr ""

#: ../src/editor/armyset-window.cpp:789
msgid "Edit Armyset Information"
msgstr ""

#: ../src/editor/armyset-window.cpp:1005
msgid "Select a %1 Army image"
msgstr ""

#: ../src/editor/armyset-window.cpp:1446
msgid "Error!  The version of the armyset is unsupported."
msgstr ""

#: ../src/editor/armyset-window.cpp:1448
msgid "Error!  Armyset could not be loaded."
msgstr ""

#: ../src/editor/armyset-window.cpp:1582 ../src/editor/cityset-window.cpp:794
#: ../src/editor/tileset-window.cpp:1499 ../src/editor/shieldset-window.cpp:724
msgid ""
"Couldn't add %1.png to:\n"
"%2"
msgstr ""

#: ../src/editor/cityset-window.cpp:221
msgid "Make a New Cityset"
msgstr ""

#: ../src/editor/cityset-window.cpp:251
msgid "Choose a Cityset to Load"
msgstr ""

#: ../src/editor/cityset-window.cpp:253
msgid "LordsAWar Citysets (*.lwc)"
msgstr ""

#: ../src/editor/cityset-window.cpp:283
msgid "The cities picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:285
msgid "The razed cities picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:287
msgid "The port picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:289
msgid "The signpost picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:291
msgid "The ruins picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:293
msgid "The temple picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:295
msgid "The towers picture is not set."
msgstr ""

#: ../src/editor/cityset-window.cpp:297 ../src/editor/cityset-window.cpp:301
msgid "The tile width for temples must be over zero."
msgstr ""

#: ../src/editor/cityset-window.cpp:299
msgid "The tile width for ruins must be over zero."
msgstr ""

#: ../src/editor/cityset-window.cpp:309
msgid "The cityset is valid."
msgstr ""

#: ../src/editor/cityset-window.cpp:332
msgid "Save a Copy of a Cityset"
msgstr ""

#: ../src/editor/cityset-window.cpp:375 ../src/editor/cityset-window.cpp:394
#: ../src/editor/cityset-window.cpp:426
msgid "Error!  Cityset could not be saved."
msgstr ""

#: ../src/editor/cityset-window.cpp:392
msgid "Cityset is invalid, and is also the current working cityset."
msgstr ""

#: ../src/editor/cityset-window.cpp:485
msgid "Error!  The version of cityset is unsupported."
msgstr ""

#: ../src/editor/cityset-window.cpp:487
msgid "Error!  Cityset could not be loaded."
msgstr ""

#: ../src/editor/cityset-window.cpp:590
msgid "Select a Cities image"
msgstr ""

#: ../src/editor/cityset-window.cpp:618
msgid "Select a Razed Cities image"
msgstr ""

#: ../src/editor/cityset-window.cpp:646
msgid "Select a Port image"
msgstr ""

#: ../src/editor/cityset-window.cpp:674
msgid "Select a Signpost image"
msgstr ""

#: ../src/editor/cityset-window.cpp:702
msgid "Select a Ruins image"
msgstr ""

#: ../src/editor/cityset-window.cpp:730
msgid "Select a Temples image"
msgstr ""

#: ../src/editor/cityset-window.cpp:758
msgid "Select a Towers image"
msgstr ""

#: ../src/editor/main-window.cpp:481 ../src/editor/main-window.cpp:591
msgid "No description"
msgstr ""

#: ../src/editor/main-window.cpp:772
msgid "Choose Map to Load"
msgstr ""

#: ../src/editor/main-window.cpp:805
msgid "Could not load map %1."
msgstr ""

#: ../src/editor/main-window.cpp:829 ../src/editor/main-window.cpp:900
msgid "Map was not saved!"
msgstr ""

#: ../src/editor/main-window.cpp:846 ../src/editor/tileset-window.cpp:999
#: ../src/editor/shieldset-window.cpp:697
#: ../src/editor/tileset-selector-editor-dialog.cpp:303
#: ../src/editor/image-editor-dialog.cpp:46
#: ../src/editor/masked-image-editor-dialog.cpp:56
msgid "PNG files (*.png)"
msgstr ""

#: ../src/editor/main-window.cpp:867
msgid "Map was not exported!"
msgstr ""

#: ../src/editor/main-window.cpp:1133
msgid "Auto"
msgstr ""

#. note to translators: this is a coordinate pair (x, y)
#: ../src/editor/main-window.cpp:1355
msgid "(%1, %2)"
msgstr ""

#: ../src/editor/main-window.cpp:1389
msgid "Bag"
msgstr ""

#: ../src/editor/main-window.cpp:1686
msgid "No errors."
msgstr ""

#: ../src/editor/main-window.cpp:1689
msgid ""
"\n"
"There is %1 more error"
msgid_plural ""
"\n"
"There are %1 more errors"
msgstr[0] ""
msgstr[1] ""

#: ../src/editor/main-window.cpp:1691
msgid ""
"\n"
"There is %1 warning"
msgid_plural ""
"\n"
"There are %1 warnings"
msgstr[0] ""
msgstr[1] ""

#: ../src/editor/main-window.cpp:1712
msgid "Choose Game to Load Map from"
msgstr ""

#: ../src/editor/main-window.cpp:1741
msgid "Could not load game %1."
msgstr ""

#: ../src/editor/ruin-editor-dialog.cpp:194
msgid "No keeper"
msgstr ""

#: ../src/editor/ruin-editor-dialog.cpp:305
msgid "No reward"
msgstr ""

#: ../src/editor/select-army-dialog.cpp:157
msgid "No army"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:247
msgid "No item"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:293
msgid "No ally"
msgstr ""

#: ../src/editor/reward-editor-dialog.cpp:347
msgid "No Ruin"
msgstr ""

#: ../src/editor/tileset-window.cpp:84
msgid "Lone"
msgstr ""

#: ../src/editor/tileset-window.cpp:85
msgid "Outer Top-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:86
msgid "Outer Top-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:87
msgid "Outer Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:88
msgid "Outer Bottom-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:89
msgid "Outer Bottom-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:90
msgid "Outer Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:91
msgid "Outer Middle-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:92
msgid "Inner Middle-Center"
msgstr ""

#: ../src/editor/tileset-window.cpp:93
msgid "Outer Middle-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:94
msgid "Inner Top-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:95
msgid "Inner Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:96
msgid "Inner Bottom-Left"
msgstr ""

#: ../src/editor/tileset-window.cpp:97
msgid "Inner Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:98
msgid "Top-Left To Bottom-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:99
msgid "Bottom-Left To Top-Right"
msgstr ""

#: ../src/editor/tileset-window.cpp:100
msgid "Other"
msgstr ""

#: ../src/editor/tileset-window.cpp:101
msgid "Unknown"
msgstr ""

#: ../src/editor/tileset-window.cpp:109
msgid "Solid"
msgstr ""

#: ../src/editor/tileset-window.cpp:110
msgid "Stippled"
msgstr ""

#: ../src/editor/tileset-window.cpp:111
msgid "Randomized"
msgstr ""

#: ../src/editor/tileset-window.cpp:112
msgid "Sunken"
msgstr ""

#: ../src/editor/tileset-window.cpp:113
msgid "Tablecloth"
msgstr ""

#: ../src/editor/tileset-window.cpp:114
msgid "Diagonal"
msgstr ""

#: ../src/editor/tileset-window.cpp:115
msgid "Crosshatched"
msgstr ""

#: ../src/editor/tileset-window.cpp:116
msgid "Sunken Striped"
msgstr ""

#: ../src/editor/tileset-window.cpp:117
msgid "Sunken Radial"
msgstr ""

#: ../src/editor/tileset-window.cpp:428
msgid "Make a New Tileset"
msgstr ""

#: ../src/editor/tileset-window.cpp:478
msgid "Choose a Tileset to Load"
msgstr ""

#: ../src/editor/tileset-window.cpp:480
msgid "LordsAWar Tilesets (*.lwt)"
msgstr ""

#: ../src/editor/tileset-window.cpp:522
msgid "Save a Copy of a Tileset"
msgstr ""

#: ../src/editor/tileset-window.cpp:567 ../src/editor/tileset-window.cpp:586
#: ../src/editor/tileset-window.cpp:624
msgid "Error!  Tileset could not be saved."
msgstr ""

#: ../src/editor/tileset-window.cpp:584
msgid "Tileset is invalid, and is also the current working tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:996
msgid "Choose an Image"
msgstr ""

#: ../src/editor/tileset-window.cpp:1251
msgid "Select a roads image"
msgstr ""

#: ../src/editor/tileset-window.cpp:1278
msgid "Select a bridges image"
msgstr ""

#: ../src/editor/tileset-window.cpp:1304
msgid "Select a fog image"
msgstr ""

#: ../src/editor/tileset-window.cpp:1369
msgid "Error!  The version of the tileset is unsupported."
msgstr ""

#: ../src/editor/tileset-window.cpp:1371
msgid "Error!  Tileset could not be loaded."
msgstr ""

#: ../src/editor/tileset-window.cpp:1425
msgid "There must be at least one tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1428
msgid "There must be a grass tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1430
msgid "There must be a water tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1432
msgid "There must be a forest tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1434
msgid "There must be a hills tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1436
msgid "There must be a mountain tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1438
msgid "There must be a swamp tile in the tileset."
msgstr ""

#: ../src/editor/tileset-window.cpp:1442
msgid "There must be at least one tilestyleset in the %1 tile."
msgstr ""

#: ../src/editor/tileset-window.cpp:1446
msgid ""
"The image %1.png file of the %2 tile does not have a width as a multiple of "
"its height."
msgstr ""

#: ../src/editor/tileset-window.cpp:1458 ../src/editor/tileset-window.cpp:1465
msgid "The %1 tile does not have enough of the right kind of tile styles."
msgstr ""

#: ../src/editor/tileset-window.cpp:1471
msgid "Only one tile can have a sunken radial pattern."
msgstr ""

#: ../src/editor/tileset-window.cpp:1479
msgid "The tileset is valid."
msgstr ""

#: ../src/editor/tilestyle-organizer-dialog.cpp:212
msgid "(%1 items)"
msgstr ""

#: ../src/editor/shieldset-window.cpp:44
msgid "no small shield set"
msgstr ""

#: ../src/editor/shieldset-window.cpp:45
msgid "no medium shield set"
msgstr ""

#: ../src/editor/shieldset-window.cpp:46
msgid "no large shield set"
msgstr ""

#: ../src/editor/shieldset-window.cpp:182
msgid "Make a New Shieldset"
msgstr ""

#: ../src/editor/shieldset-window.cpp:223
msgid "Choose a Shieldset to Load"
msgstr ""

#: ../src/editor/shieldset-window.cpp:225
msgid "LordsAWar Shieldsets (*.lws)"
msgstr ""

#: ../src/editor/shieldset-window.cpp:259
msgid "The shieldset must have 9 shields in it."
msgstr ""

#: ../src/editor/shieldset-window.cpp:267
msgid "%1 must have all three images specified."
msgstr ""

#: ../src/editor/shieldset-window.cpp:275
msgid "The height or width of a small shield image is zero."
msgstr ""

#: ../src/editor/shieldset-window.cpp:278
msgid "The height or width of a medium shield image is zero."
msgstr ""

#: ../src/editor/shieldset-window.cpp:281
msgid "The height or width of a large shield image is zero."
msgstr ""

#: ../src/editor/shieldset-window.cpp:289
msgid "The shieldset is valid."
msgstr ""

#: ../src/editor/shieldset-window.cpp:303
msgid "Save a Copy of a Shieldset"
msgstr ""

#: ../src/editor/shieldset-window.cpp:348
#: ../src/editor/shieldset-window.cpp:367
#: ../src/editor/shieldset-window.cpp:391
msgid "Error!  Shieldset could not be saved."
msgstr ""

#: ../src/editor/shieldset-window.cpp:365
msgid "Shieldset is invalid, and is also the current working shieldset."
msgstr ""

#: ../src/editor/shieldset-window.cpp:517
msgid "Error!  The version of the shieldset is not supported."
msgstr ""

#: ../src/editor/shieldset-window.cpp:519
msgid "Error!  Shieldset could not be loaded."
msgstr ""

#: ../src/editor/shieldset-window.cpp:692
msgid "Choose a %1 %2 Shield image"
msgstr ""

#: ../src/editor/tile-size-editor-dialog.cpp:33
msgid "Do you want to change the tile size from %1 to %2?"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:48
msgid "Loading Armysets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:55
msgid "Loading Citysets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:61
msgid "Loading Tilesets"
msgstr ""

#: ../src/editor/editor-splash-window.cpp:67
msgid "Loading Shieldsets"
msgstr ""

#: ../src/utils/import.cpp:67
msgid "a scenario called %1 converted by lordsawar-import version %2"
msgstr ""

#: ../src/utils/import.cpp:480
#, c-format
msgid "Error: Terrain code %02hhx at %d,%d is unknown\n"
msgstr ""

#: ../src/utils/import.cpp:485
#, c-format
msgid "Error: Terrain code %02hhx at %d,%d is unknown type %s\n"
msgstr ""

#: ../src/utils/import.cpp:644
msgid "Importing player %1."
msgstr ""

#: ../src/utils/import.cpp:673
msgid "Importing %1 ruins & temples."
msgstr ""

#: ../src/utils/import.cpp:706
msgid "Error: We got an unknkown temple/ruin type of %1 for %2 at %3,%4"
msgstr ""

#: ../src/utils/import.cpp:731
msgid "Importing %1 cities."
msgstr ""

#: ../src/utils/import.cpp:804
msgid "Importing %1 signposts."
msgstr ""

#: ../src/utils/import.cpp:930
msgid "Importing %1 items."
msgstr ""

#: ../src/utils/import.cpp:948
msgid "Error: couldn't convert item number %1"
msgstr ""

#: ../src/utils/import.cpp:1055
msgid "Importing armyset %1."
msgstr ""

#: ../src/utils/import.cpp:1064
msgid "An armyset called %1 converted by lordsawar-import %2."
msgstr ""

#: ../src/utils/import.cpp:1102
msgid "Warning: unrecognized city bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1113
msgid "Warning: unrecognized open bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1124
msgid "Warning: unrecognized forest bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1135
msgid "Warning: unrecognized hills bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1149
msgid "Warning: unrecognized enemy minus bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1161
msgid "Warning: unrecognized cancel bonus of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1172
msgid "Warning: unrecognized city plus flag of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1191
msgid "Warning: unrecognized ally flag of %1 for %2"
msgstr ""

#: ../src/utils/import.cpp:1298
msgid "Warning: no army file found.  Using default armyset."
msgstr ""

#: ../src/utils/import.cpp:1328
msgid "Error: Could not save `%1%2'"
msgstr ""

#: ../src/utils/import.cpp:1330
#, c-format
msgid "Saved to %1.map."
msgstr ""

#: ../src/utils/import.cpp:1400
msgid "Usage: %1 [OPTION]... FILE"
msgstr ""

#: ../src/utils/import.cpp:1402 ../src/main.cpp:171 ../src/gls/main.cpp:83
#: ../src/gls/gls-client-main.cpp:112 ../src/ghs/main.cpp:91
#: ../src/ghs/ghs-client-main.cpp:105 ../src/utils/upgrade-file.cpp:67
msgid "version"
msgstr ""

#: ../src/utils/import.cpp:1404 ../src/main.cpp:172 ../src/gls/main.cpp:84
#: ../src/gls/gls-client-main.cpp:113 ../src/ghs/main.cpp:92
#: ../src/ghs/ghs-client-main.cpp:106 ../src/utils/upgrade-file.cpp:69
msgid "Options:"
msgstr ""

#: ../src/utils/import.cpp:1405 ../src/gls/main.cpp:85
#: ../src/gls/gls-client-main.cpp:114 ../src/ghs/main.cpp:93
#: ../src/ghs/ghs-client-main.cpp:107 ../src/utils/upgrade-file.cpp:70
msgid "Display this help and exit"
msgstr ""

#: ../src/utils/import.cpp:1406
msgid "Use this WL2 army file"
msgstr ""

#: ../src/utils/import.cpp:1408 ../src/main.cpp:187 ../src/gls/main.cpp:89
#: ../src/gls/gls-client-main.cpp:128 ../src/ghs/main.cpp:99
#: ../src/ghs/ghs-client-main.cpp:118 ../src/utils/upgrade-file.cpp:74
msgid "Report bugs to"
msgstr ""

#: ../src/utils/import.cpp:1449
msgid "Error: Couldn't open `%1' for reading."
msgstr ""

#: ../src/utils/import.cpp:1464
msgid "Error, Could not find a .MAP file in %1"
msgstr ""

#: ../src/utils/import.cpp:1470
msgid "Error: Could not find a .SCN file in `%1'"
msgstr ""

#: ../src/utils/import.cpp:1476
msgid "Error: Could not find a .RD file in `%1'"
msgstr ""

#: ../src/utils/import.cpp:1482
msgid "Error: Could not find a .SGN file in `%1'"
msgstr ""

#: ../src/utils/import.cpp:1488
msgid "Error: Could not find a .ITM file in `%1'"
msgstr ""

#: ../src/utils/import.cpp:1494
msgid "Error: Could not find a .SPC file in `%1'"
msgstr ""

#: ../src/utils/import.cpp:1571
msgid "Error: Could not open `%1'"
msgstr ""

#: ../src/gui/city-info-tip.cpp:69
msgid "Razed!"
msgstr ""

#: ../src/gui/city-info-tip.cpp:87
msgid "Capital of\n"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:214
msgid "Player"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:302
msgid "Sit Down"
msgstr ""

#: ../src/gui/game-lobby-dialog.cpp:742
msgid "People"
msgstr ""

#: ../src/gui/network-game-selector-dialog.cpp:56
#: ../src/gui/network-game-selector-dialog.cpp:76
msgid "Host"
msgstr ""

#: ../src/gui/new-network-game-download-window.cpp:30
msgid "Downloading."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:63
msgid "List the game on a remote server."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:66
msgid "List the game on %1."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:71
msgid "Host and list the game on a remote server."
msgstr ""

#: ../src/gui/new-network-game-dialog.cpp:74
msgid "Host and list the game on %1."
msgstr ""

#: ../src/gui/item-report-dialog.cpp:78
msgid "You have %1 item!"
msgid_plural "You have %1 items!"
msgstr[0] ""
msgstr[1] ""

#: ../src/gui/item-report-dialog.cpp:81
msgid "You don't have any items!"
msgstr ""

#: ../src/gui/stack-tile-box.cpp:265
msgid "UnGrp"
msgstr ""

#: ../src/herotemplates.cpp:134
msgid "Error!  can't load heronames file `%1'.  Exiting."
msgstr ""

#: ../src/xmlhelper.cpp:61
msgid "Error opening `%1' for reading.  Exiting."
msgstr ""

#: ../src/xmlhelper.cpp:75
msgid "Error opening `%1' for writing.  Exiting."
msgstr ""

#: ../src/xmlhelper.cpp:381
msgid "Error!  couldn't get Gdk::RGBA value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:427
msgid "Error!  couldn't get Glib::ustring value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:447
msgid "Error!  couldn't get bool value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:477
msgid "Error!  couldn't get int value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:496
msgid "Error!  couldn't get guint32 value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:517
msgid "Error!  couldn't get double value from xml tag `%1'."
msgstr ""

#: ../src/xmlhelper.cpp:627 ../src/xmlhelper.cpp:695
msgid "%1: Callback for xml tag returned false.  Stop parsing document."
msgstr ""

#: ../src/snd.cpp:80
msgid "Error loading music descriptions; disabling music."
msgstr ""

#: ../src/armybase.cpp:82
msgid "+3 str in open"
msgstr ""

#: ../src/armybase.cpp:85
msgid "+1 str in open"
msgstr ""

#: ../src/armybase.cpp:88
msgid "+2 str in open"
msgstr ""

#: ../src/armybase.cpp:91
msgid "+3 str in woods"
msgstr ""

#: ../src/armybase.cpp:94 ../src/armybase.cpp:97
msgid "+1 str in woods"
msgstr ""

#: ../src/armybase.cpp:100
msgid "+3 str in hills"
msgstr ""

#: ../src/armybase.cpp:103
msgid "+1 str in hills"
msgstr ""

#: ../src/armybase.cpp:106
msgid "+2 str in hills"
msgstr ""

#: ../src/armybase.cpp:110
msgid "+3 str in city"
msgstr ""

#: ../src/armybase.cpp:113
msgid "+1 str in city"
msgstr ""

#: ../src/armybase.cpp:116
msgid "+2 str in city"
msgstr ""

#: ../src/armybase.cpp:119
msgid "+1 stack in hills"
msgstr ""

#: ../src/armybase.cpp:122
msgid "Cancel city bonus"
msgstr ""

#: ../src/armybase.cpp:125
msgid "-3 enemy stack"
msgstr ""

#: ../src/armybase.cpp:128
msgid "-1 enemy stack"
msgstr ""

#: ../src/armybase.cpp:131
msgid "-2 enemy stack"
msgstr ""

#: ../src/armybase.cpp:134
msgid "+3 stack"
msgstr ""

#: ../src/armybase.cpp:136
msgid "+1 stack"
msgstr ""

#: ../src/armybase.cpp:138
msgid "+2 stack"
msgstr ""

#: ../src/armybase.cpp:141
msgid "cancel non-hero"
msgstr ""

#: ../src/armybase.cpp:144
msgid "cancel hero"
msgstr ""

#: ../src/ItemProto.cpp:196
msgid "Allows Flight"
msgstr ""

#: ../src/ItemProto.cpp:198
msgid "Doubles Movement"
msgstr ""

#: ../src/ItemProto.cpp:208
msgid "Steals Gold"
msgstr ""

#: ../src/ItemProto.cpp:210
msgid "Sink Ships"
msgstr ""

#: ../src/ItemProto.cpp:212
msgid "Picks Up Bags"
msgstr ""

#: ../src/ItemProto.cpp:214
msgid "+2 MP to stack"
msgstr ""

#: ../src/ItemProto.cpp:218
msgid "Kills all %1"
msgstr ""

#: ../src/ItemProto.cpp:221
msgid "Destroys a Bridge"
msgstr ""

#: ../src/ItemProto.cpp:223
msgid "Removes Monster from Ruin"
msgstr ""

#: ../src/ItemProto.cpp:225
msgid "Kills Defenders in a City"
msgstr ""

#: ../src/ItemProto.cpp:230
msgid "Summons %1 at a %2"
msgstr ""

#: ../src/ItemProto.cpp:233
msgid "Summons %1"
msgstr ""

#: ../src/ItemProto.cpp:236
msgid "Add Defenders to a City"
msgstr ""

#: ../src/ItemProto.cpp:238
msgid "Take a Neutral City"
msgstr ""

#: ../src/ItemProto.cpp:240
msgid "Teleport Stack to a City"
msgstr ""

#: ../src/ItemProto.cpp:243
msgid "+%1 Battle"
msgstr ""

#: ../src/ItemProto.cpp:245
msgid "+%1 Command"
msgstr ""

#: ../src/ItemProto.cpp:247
msgid "+%1 Gold per City"
msgstr ""

#: ../src/cityset.cpp:188
msgid "Error!  can't load cityset `%1'."
msgstr ""

#: ../src/shieldset.cpp:144
msgid "Error!  can't load shieldet `%1'."
msgstr ""

#: ../src/Itemlist.cpp:60
msgid "Could not parse item description file `%1'.  Exiting."
msgstr ""

#: ../src/File.cpp:279
msgid "Error: Couldn't find a single map!"
msgstr ""

#: ../src/armyset.cpp:443
msgid "Error!  can't load armyset `%1'."
msgstr ""

#: ../src/main.cpp:52
msgid "missing argument for --cache-size"
msgstr ""

#: ../src/main.cpp:60
msgid "non-numerical value for cache size"
msgstr ""

#: ../src/main.cpp:70
msgid "missing argument for --config-file"
msgstr ""

#: ../src/main.cpp:80
msgid "missing argument for --save-path"
msgstr ""

#: ../src/main.cpp:92
msgid "missing argument for --seed"
msgstr ""

#: ../src/main.cpp:98
msgid "non-numerical value for --seed"
msgstr ""

#: ../src/main.cpp:108
msgid "missing argument for --port"
msgstr ""

#: ../src/main.cpp:116 ../src/gls/main.cpp:66 ../src/gls/gls-client-main.cpp:66
#: ../src/ghs/main.cpp:66 ../src/ghs/ghs-client-main.cpp:63
msgid "non-numerical value for --port"
msgstr ""

#: ../src/main.cpp:121 ../src/gls/main.cpp:71 ../src/gls/gls-client-main.cpp:71
#: ../src/ghs/main.cpp:71 ../src/ghs/ghs-client-main.cpp:68
msgid "invalid value for --port"
msgstr ""

#: ../src/main.cpp:131
msgid "missing argument for --turn"
msgstr ""

#: ../src/main.cpp:173
msgid "Use FILE instead of %1"
msgstr ""

#: ../src/main.cpp:174
msgid "Set the cache size for imagery to SIZE bytes"
msgstr ""

#: ../src/main.cpp:175
msgid "Start with a test-scenario"
msgstr ""

#: ../src/main.cpp:176
msgid "Use DIR instead of %1"
msgstr ""

#: ../src/main.cpp:177
msgid "Seed the random number generator with NUMBER"
msgstr ""

#: ../src/main.cpp:178
msgid "Non-interactive stress test"
msgstr ""

#: ../src/main.cpp:179
msgid "Non-interactive network stress test"
msgstr ""

#: ../src/main.cpp:180
msgid "Start a headless server"
msgstr ""

#: ../src/main.cpp:181 ../src/gls/main.cpp:87 ../src/ghs/main.cpp:96
msgid "Start the server on the given port"
msgstr ""

#: ../src/main.cpp:182
msgid "Start the scenario builder"
msgstr ""

#: ../src/main.cpp:183
msgid "Shows this help screen"
msgstr ""

#: ../src/main.cpp:185
msgid "FILE can be a saved game file (.sav), or a map (.map) file."
msgstr ""

#: ../src/main.cpp:207
msgid "Error: Cannot specify -t and have a file specified."
msgstr ""

#: ../src/main.cpp:213
msgid "Error: Cannot specify -s and have a file specified."
msgstr ""

#: ../src/main.cpp:219
msgid "Error: Cannot specify -s and -t simultaneously."
msgstr ""

#: ../src/main.cpp:225
msgid "Error: Must specify a file to load when specifying --turn."
msgstr ""

#: ../src/main.cpp:233
msgid "Error: Cannot specify --editor and --test simultaneously."
msgstr ""

#: ../src/main.cpp:238
msgid "Error: Cannot specify --editor and --stress-test simultaneously."
msgstr ""

#: ../src/main.cpp:243
msgid "Error: Cannot specify --editor and --robots simultaneously."
msgstr ""

#: ../src/main.cpp:248
msgid "Error: Cannot specify --editor and --host simultaneously."
msgstr ""

#: ../src/QCitySack.cpp:95
msgid "The priests thank you for sacking this evil place."
msgstr ""

#: ../src/QCitySack.cpp:101
msgid "The sacking of \"%1\" could not be accomplished."
msgstr ""

#: ../src/QCitySack.cpp:117
msgid "You must take over and sack the city of \"%1\"."
msgstr ""

#: ../src/Tile.cpp:156
msgid "Mountain"
msgstr ""

#: ../src/Commentator.cpp:68
msgid "You are sadly in need of gold!"
msgstr ""

#: ../src/Commentator.cpp:71
msgid "Your wealth is greather than the mightiest of dragons!"
msgstr ""

#: ../src/Commentator.cpp:72
msgid "All your gold must surely be a burden!"
msgstr ""

#: ../src/Commentator.cpp:76
msgid "Will no hero defend your honour?"
msgstr ""

#: ../src/Commentator.cpp:78
msgid "I see heroes are flocking to your banner!"
msgstr ""

#: ../src/Commentator.cpp:82
msgid "Your enemies mock your feeble endeavours!"
msgstr ""

#: ../src/Commentator.cpp:83
msgid "How much adversity can you endure?"
msgstr ""

#: ../src/Commentator.cpp:84
msgid "Your enemies are beyond measure!"
msgstr ""

#: ../src/Commentator.cpp:85
msgid "Your dreams of conquest confound you!"
msgstr ""

#: ../src/Commentator.cpp:88
msgid "Your sorry efforts have come to nought!"
msgstr ""

#: ../src/Commentator.cpp:92
msgid "Victory is just beyond your reach!"
msgstr ""

#: ../src/Commentator.cpp:93
msgid "Your destiny is forged in steel!"
msgstr ""

#: ../src/Commentator.cpp:94
msgid "You stand at the crossroads of victory!"
msgstr ""

#: ../src/Commentator.cpp:95
msgid "Attack is the best means of defence!"
msgstr ""

#: ../src/Commentator.cpp:96
msgid "Do you feel the wolves snapping at your heels?"
msgstr ""

#: ../src/Commentator.cpp:99
msgid "Warlord!  Your progress is astounding!"
msgstr ""

#: ../src/Commentator.cpp:102
msgid "So, Warlord, you show some merit!"
msgstr ""

#: ../src/Commentator.cpp:103
msgid "You are doing well... ...so far!"
msgstr ""

#: ../src/Commentator.cpp:108
msgid "Beware!  Lest overconfidence consume you!"
msgstr ""

#: ../src/Commentator.cpp:109
msgid "Your name evokes fear and loathing!"
msgstr ""

#: ../src/Commentator.cpp:120
msgid "Ahh, the expectation of a coming battle!"
msgstr ""

#: ../src/Commentator.cpp:123
msgid "Warlord... a mighty battle is brewing!"
msgstr ""

#: ../src/Commentator.cpp:127
msgid "As your capital city has fallen, so shall you!"
msgstr ""

#: ../src/PixMask.cpp:138
msgid "Could not load image file `%1'."
msgstr ""

#: ../src/gls/main.cpp:86 ../src/ghs/main.cpp:94
msgid "Do not detach from the controlling terminal"
msgstr ""

#: ../src/gls/main.cpp:102 ../src/ghs/main.cpp:117
msgid "Could not detach from controlling terminal."
msgstr ""

#: ../src/gls/gls-client-main.cpp:81 ../src/ghs/ghs-client-main.cpp:78
msgid "invalid profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:111 ../src/ghs/ghs-client-main.cpp:104
msgid "[OPTION]... [HOST]"
msgstr ""

#: ../src/gls/gls-client-main.cpp:115 ../src/ghs/ghs-client-main.cpp:108
msgid "Use this identity, specified by profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:116 ../src/ghs/ghs-client-main.cpp:109
msgid "Connect to the server on the given port"
msgstr ""

#: ../src/gls/gls-client-main.cpp:117
msgid "Remove a game, specified by scenario id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:118
msgid "Add a game"
msgstr ""

#: ../src/gls/gls-client-main.cpp:119
msgid "See a list of games"
msgstr ""

#: ../src/gls/gls-client-main.cpp:120 ../src/ghs/ghs-client-main.cpp:111
msgid "Reload the game list from disk"
msgstr ""

#: ../src/gls/gls-client-main.cpp:121
msgid "Remove all games owned by the given profile id"
msgstr ""

#: ../src/gls/gls-client-main.cpp:122 ../src/ghs/ghs-client-main.cpp:114
msgid "Stop the server"
msgstr ""

#: ../src/gls/gls-client-main.cpp:124
msgid ""
"Specifying a profile id of -1 to the --remove-all option will remove all "
"games \n"
"from the game list."
msgstr ""

#: ../src/gls/gls-client-main.cpp:126
msgid ""
"If HOST is not specified on the command-line, this tool will try to connect "
"to \n"
"the game-list server at 127.0.0.1."
msgstr ""

#: ../src/gls/gls-client-tool.cpp:72
msgid "Map File:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:81 ../src/gls/gls-client-tool.cpp:130
#: ../src/ghs/ghs-client-tool.cpp:95
msgid "Host:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:92
msgid "non-numerical value for port"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:94
msgid "invalid value for port"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:119 ../src/ghs/ghs-client-tool.cpp:84
msgid "Listing %1 game"
msgid_plural "Listing %1 games"
msgstr[0] ""
msgstr[1] ""

#: ../src/gls/gls-client-tool.cpp:132 ../src/ghs/ghs-client-tool.cpp:97
msgid "Profile:"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:180
msgid "Error: Could not remove advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:186
msgid "Removed advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:199
msgid "Error: Could not advertise game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:205
msgid "Advertised game %1"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:214 ../src/ghs/ghs-client-tool.cpp:116
msgid "Could not connect to game list server"
msgstr ""

#: ../src/gls/gls-client-tool.cpp:220 ../src/ghs/ghs-client-tool.cpp:122
msgid "Server went away unexpectedly"
msgstr ""

#: ../src/gls/gamelist-server.cpp:127 ../src/ghs/gamehost-server.cpp:137
msgid "no such game with that scenario id"
msgstr ""

#: ../src/gls/gamelist-server.cpp:133 ../src/gls/gamelist-server.cpp:188
#: ../src/gls/gamelist-server.cpp:244 ../src/ghs/gamehost-server.cpp:143
#: ../src/ghs/gamehost-server.cpp:455
msgid "permission denied"
msgstr ""

#: ../src/gls/gamelist-server.cpp:260
msgid "could not advertise game"
msgstr ""

#: ../src/ghs/main.cpp:95
msgid "Advertise our hostname as this to game clients"
msgstr ""

#: ../src/ghs/main.cpp:97
msgid "Allow the profile ids in this file to host games"
msgstr ""

#: ../src/ghs/main.cpp:108
msgid "Error: could not find %1 program in path."
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:110
msgid "See a list of hosted games"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:112
msgid "Stop hosting a game (specified by scenario id)"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:113
msgid "Host a game"
msgstr ""

#: ../src/ghs/ghs-client-main.cpp:116
msgid ""
"If HOST is not specified on the command-line, this tool will try to connect "
"to \n"
"the game-host server at 127.0.0.1."
msgstr ""

#: ../src/ghs/ghs-client-tool.cpp:133
msgid "Stopped hosting game %1"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:148
msgid "could not kill process"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:183
msgid "couldn't find lordsawar binary in path!"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:244
msgid "Game couldn't be setup properly."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:256
msgid "could not add game to list."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:310
msgid "malformed host new game message"
msgstr ""

#: ../src/ghs/gamehost-server.cpp:325
msgid "Could not parse profile information."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:365
msgid "Not authorized to host on this server."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:373
msgid "Server too busy.  try again later."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:395
msgid "Could not read map file."
msgstr ""

#: ../src/ghs/gamehost-server.cpp:406
msgid "protocol error."
msgstr ""

#: ../src/utils/upgrade-file.cpp:71
msgid "Show the file type instead of upgrading"
msgstr ""

#: ../src/utils/upgrade-file.cpp:98
msgid "%1 is already the latest version."
msgstr ""

#: ../src/utils/upgrade-file.cpp:109
msgid "Trying to upgrade the other files inside the tar file..."
msgstr ""

#: ../src/utils/upgrade-file.cpp:116
msgid "Armyset has been upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:118
msgid "Tileset has been upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:120
msgid "Cityset has been upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:122
msgid "Shieldset has been upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:126
msgid "None of the other files needed to be upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:133
msgid "Error: %1 could not be upgraded."
msgstr ""

#: ../src/utils/upgrade-file.cpp:169
msgid ""
"Error: The --identify and --rewrite options cannot be used at the same time."
msgstr ""

#: ../src/file-compat.cpp:454 ../src/file-compat.cpp:466
msgid "unknown file"
msgstr ""

#: ../src/file-compat.cpp:455
msgid "primary configuration file"
msgstr ""

#: ../src/file-compat.cpp:456
msgid "item description file"
msgstr ""

#: ../src/file-compat.cpp:457
msgid "profiles file"
msgstr ""

#: ../src/file-compat.cpp:458
msgid "recently played games file"
msgstr ""

#: ../src/file-compat.cpp:459
msgid "recently hosted or recently advertised games file"
msgstr ""

#: ../src/file-compat.cpp:460
msgid "armyset file"
msgstr ""

#: ../src/file-compat.cpp:461
msgid "tileset file"
msgstr ""

#: ../src/file-compat.cpp:462
msgid "cityset file"
msgstr ""

#: ../src/file-compat.cpp:463
msgid "shieldset file"
msgstr ""

#: ../src/file-compat.cpp:464
msgid "map or saved-game file"
msgstr ""

#: ../src/game-client-decoder.cpp:51
msgid "decoding action: %1"
msgstr ""

#: ../src/game-client-decoder.cpp:55
msgid "warning, ignoring action for player %1"
msgstr ""

#: ../src/game-client-decoder.cpp:98
msgid "received history: %1"
msgstr ""

#: ../src/namelist.cpp:41
msgid "Error can't load namelist `%1'"
msgstr ""

#: ../dat/various/items/items.xml.in.h:1
msgid "Shield of Courage"
msgstr ""

#: ../dat/various/items/items.xml.in.h:2
msgid "Troll Helm"
msgstr ""

#: ../dat/various/items/items.xml.in.h:3
msgid "Icesword"
msgstr ""

#: ../dat/various/items/items.xml.in.h:4
msgid "Armour of Gods"
msgstr ""

#: ../dat/various/items/items.xml.in.h:5
msgid "Crimson Banner"
msgstr ""

#: ../dat/various/items/items.xml.in.h:6
msgid "Crown of Loriel"
msgstr ""

#: ../dat/various/items/items.xml.in.h:7
msgid "Ring of Power"
msgstr ""

#: ../dat/various/items/items.xml.in.h:8
msgid "Horn of Ages"
msgstr ""

#: ../dat/various/items/items.xml.in.h:9
msgid "Staff of Ruling"
msgstr ""

#: ../dat/various/items/items.xml.in.h:10
msgid "Wings of Flying"
msgstr ""

#: ../dat/various/items/items.xml.in.h:11
msgid "Wand of Flight"
msgstr ""

#: ../dat/various/items/items.xml.in.h:12
msgid "Ring of Travel"
msgstr ""

#: ../dat/various/items/items.xml.in.h:13
msgid "Phantom Steed"
msgstr ""

#: ../dat/various/items/items.xml.in.h:14
msgid "Staff of Movement"
msgstr ""

#: ../dat/various/items/items.xml.in.h:15
msgid "Darksword"
msgstr ""

#: ../dat/various/items/items.xml.in.h:16
msgid "Beserker Helm"
msgstr ""

#: ../dat/various/items/items.xml.in.h:17
msgid "Bow of Eldros"
msgstr ""

#: ../dat/various/items/items.xml.in.h:18
msgid "Sceptre of Loriel"
msgstr ""

#: ../dat/various/items/items.xml.in.h:19
msgid "Magic Carpet"
msgstr ""

#: ../dat/various/items/items.xml.in.h:20
msgid "Cup of Haste"
msgstr ""

#: ../dat/various/items/items.xml.in.h:21
msgid "Boots of Speed"
msgstr ""

#: ../dat/various/items/items.xml.in.h:22
msgid "Eldros's Pouch"
msgstr ""

#: ../dat/various/items/items.xml.in.h:23
msgid "Spear of Ank"
msgstr ""

#: ../dat/various/items/items.xml.in.h:24
msgid "Lock of Safety"
msgstr ""

#: ../dat/various/items/items.xml.in.h:25
msgid "Horn of Siege"
msgstr ""

#: ../dat/various/items/items.xml.in.h:26
msgid "Staff of Might"
msgstr ""

#: ../dat/various/items/items.xml.in.h:27
msgid "Wings of the Eagle"
msgstr ""

#: ../dat/various/items/items.xml.in.h:28
msgid "Everful Purse"
msgstr ""

#: ../dat/various/items/items.xml.in.h:29
msgid "Okradon's Pouch"
msgstr ""

#: ../dat/various/items/items.xml.in.h:30
msgid "Firesword"
msgstr ""

#: ../dat/various/items/items.xml.in.h:31
msgid "Sword of Death"
msgstr ""

#: ../dat/various/items/items.xml.in.h:32
msgid "Chimes of Safety"
msgstr ""

#: ../dat/various/items/items.xml.in.h:33
msgid "Lightsword"
msgstr ""

#: ../dat/various/items/items.xml.in.h:34
msgid "Orb of Loriel"
msgstr ""

#: ../dat/various/items/items.xml.in.h:35
msgid "Witch's Broom"
msgstr ""

#: ../dat/various/items/items.xml.in.h:36
msgid "Silver Purse"
msgstr ""

#: ../dat/various/items/items.xml.in.h:37
msgid "Tome of War"
msgstr ""

#: ../dat/various/items/items.xml.in.h:38
msgid "Horn of Plenty"
msgstr ""

#: ../dat/various/items/items.xml.in.h:39
msgid "Scroll of Thievery"
msgstr ""

#: ../dat/various/items/items.xml.in.h:40
msgid "Scroll of Great Tides"
msgstr ""

#: ../dat/various/items/items.xml.in.h:41
msgid "Scroll of Retrieve Lost Items"
msgstr ""

#: ../dat/various/items/items.xml.in.h:42
msgid "Staff of Many Steps"
msgstr ""

#: ../dat/various/items/items.xml.in.h:43
msgid "Staff of Saint Patrick"
msgstr ""

#: ../dat/various/items/items.xml.in.h:44
msgid "Wand of the Bridgeburners"
msgstr ""

#: ../dat/various/items/items.xml.in.h:45
msgid "Staff of Charm Ruin Monster"
msgstr ""

#: ../dat/various/items/items.xml.in.h:46
msgid "Whistle of Angelic Assistance"
msgstr ""

#: ../dat/various/items/items.xml.in.h:47
msgid "Wand of Urban Pestilence"
msgstr ""

#: ../dat/various/items/items.xml.in.h:48
msgid "Staff of Ghostly Defenders"
msgstr ""

#: ../dat/various/items/items.xml.in.h:49
msgid "Staff of Persuasion"
msgstr ""

#: ../dat/various/items/items.xml.in.h:50
msgid "Ring of Teleportation"
msgstr ""

#: ../dat/citynames.xml.in.h:1
msgid "Hellgate"
msgstr ""

#: ../dat/citynames.xml.in.h:2
msgid "Karhain"
msgstr ""

#: ../dat/citynames.xml.in.h:3
msgid "Shady Hill"
msgstr ""

#: ../dat/citynames.xml.in.h:4
msgid "Moonshine"
msgstr ""

#: ../dat/citynames.xml.in.h:5
msgid "Devilian"
msgstr ""

#: ../dat/citynames.xml.in.h:6
msgid "Ankh-Morpok"
msgstr ""

#: ../dat/citynames.xml.in.h:7
msgid "Warportal"
msgstr ""

#: ../dat/citynames.xml.in.h:8
msgid "Fishbend"
msgstr ""

#: ../dat/citynames.xml.in.h:9
msgid "Meormon"
msgstr ""

#: ../dat/citynames.xml.in.h:10
msgid "Darcor"
msgstr ""

#: ../dat/citynames.xml.in.h:11
msgid "Anominam"
msgstr ""

#: ../dat/citynames.xml.in.h:12
msgid "Tiburn"
msgstr ""

#: ../dat/citynames.xml.in.h:13
msgid "Timons"
msgstr ""

#: ../dat/citynames.xml.in.h:14
msgid "Gormenghast"
msgstr ""

#: ../dat/citynames.xml.in.h:15
msgid "Lan"
msgstr ""

#: ../dat/citynames.xml.in.h:16
msgid "Scarpdale"
msgstr ""

#: ../dat/citynames.xml.in.h:17
msgid "Watchtower"
msgstr ""

#: ../dat/citynames.xml.in.h:18
msgid "Capewell"
msgstr ""

#: ../dat/citynames.xml.in.h:19
msgid "Ironfist"
msgstr ""

#: ../dat/citynames.xml.in.h:20
msgid "Forthmark"
msgstr ""

#: ../dat/citynames.xml.in.h:21
msgid "Rowahon"
msgstr ""

#: ../dat/citynames.xml.in.h:22
msgid "Tularean"
msgstr ""

#: ../dat/citynames.xml.in.h:23
msgid "Stonegate"
msgstr ""

#: ../dat/citynames.xml.in.h:24
msgid "Atwood"
msgstr ""

#: ../dat/citynames.xml.in.h:25
msgid "Heavensgate"
msgstr ""

#: ../dat/citynames.xml.in.h:26
msgid "Lyrean"
msgstr ""

#: ../dat/citynames.xml.in.h:27
msgid "Thornsdale"
msgstr ""

#: ../dat/citynames.xml.in.h:28
msgid "West End"
msgstr ""

#: ../dat/citynames.xml.in.h:29
msgid "Banshire"
msgstr ""

#: ../dat/citynames.xml.in.h:30
msgid "Pelerine"
msgstr ""

#: ../dat/citynames.xml.in.h:31
msgid "Casterbridge"
msgstr ""

#: ../dat/citynames.xml.in.h:32
msgid "Lankhmar"
msgstr ""

#: ../dat/citynames.xml.in.h:33
msgid "Crust"
msgstr ""

#: ../dat/citynames.xml.in.h:34
msgid "Lond Daer"
msgstr ""

#: ../dat/citynames.xml.in.h:35
msgid "Welltown"
msgstr ""

#: ../dat/citynames.xml.in.h:36
msgid "Remoldt"
msgstr ""

#: ../dat/citynames.xml.in.h:37
msgid "Hemmings"
msgstr ""

#: ../dat/citynames.xml.in.h:38
msgid "Greystone"
msgstr ""

#: ../dat/citynames.xml.in.h:39
msgid "Hartons"
msgstr ""

#: ../dat/citynames.xml.in.h:40
msgid "Udo"
msgstr ""

#: ../dat/citynames.xml.in.h:41
msgid "Nineveh"
msgstr ""

#: ../dat/citynames.xml.in.h:42
msgid "Boghazkoi"
msgstr ""

#: ../dat/citynames.xml.in.h:43
msgid "Kadesh"
msgstr ""

#: ../dat/citynames.xml.in.h:44
msgid "Highwater"
msgstr ""

#: ../dat/citynames.xml.in.h:45
msgid "Kurigalzu"
msgstr ""

#: ../dat/citynames.xml.in.h:46
msgid "Brunnaburgh"
msgstr ""

#: ../dat/citynames.xml.in.h:47
msgid "Chagamire"
msgstr ""

#: ../dat/citynames.xml.in.h:48
msgid "Behistun"
msgstr ""

#: ../dat/citynames.xml.in.h:49
msgid "Preening"
msgstr ""

#: ../dat/citynames.xml.in.h:50
msgid "Lobatse"
msgstr ""

#: ../dat/citynames.xml.in.h:51
msgid "Shadowfallen"
msgstr ""

#: ../dat/citynames.xml.in.h:52
msgid "Nicaea"
msgstr ""

#: ../dat/citynames.xml.in.h:53
msgid "Innesfallen"
msgstr ""

#: ../dat/citynames.xml.in.h:54
msgid "Spirit Cave"
msgstr ""

#: ../dat/citynames.xml.in.h:55
msgid "Yeol"
msgstr ""

#: ../dat/citynames.xml.in.h:56
msgid "Coldpeak"
msgstr ""

#: ../dat/citynames.xml.in.h:57
msgid "Tebizond"
msgstr ""

#: ../dat/citynames.xml.in.h:58
msgid "Goldvale"
msgstr ""

#: ../dat/citynames.xml.in.h:59
msgid "Harnew"
msgstr ""

#: ../dat/citynames.xml.in.h:60
msgid "Yellowbone"
msgstr ""

#: ../dat/citynames.xml.in.h:61
msgid "Hopwith"
msgstr ""

#: ../dat/citynames.xml.in.h:62
msgid "Therryd"
msgstr ""

#: ../dat/citynames.xml.in.h:63
msgid "Whipsend"
msgstr ""

#: ../dat/citynames.xml.in.h:64
msgid "Hurldt"
msgstr ""

#: ../dat/citynames.xml.in.h:65
msgid "Pewrash"
msgstr ""

#: ../dat/citynames.xml.in.h:66
msgid "Howlfen"
msgstr ""

#: ../dat/citynames.xml.in.h:67
msgid "Prig"
msgstr ""

#: ../dat/citynames.xml.in.h:68
msgid "Shantytown"
msgstr ""

#: ../dat/citynames.xml.in.h:69
msgid "Targastin"
msgstr ""

#: ../dat/citynames.xml.in.h:70
msgid "Jenryll"
msgstr ""

#: ../dat/citynames.xml.in.h:71
msgid "Kenquint"
msgstr ""

#: ../dat/citynames.xml.in.h:72
msgid "Yearway"
msgstr ""

#: ../dat/citynames.xml.in.h:73
msgid "Meirstead"
msgstr ""

#: ../dat/citynames.xml.in.h:74
msgid "Urko"
msgstr ""

#: ../dat/citynames.xml.in.h:75
msgid "Millrock"
msgstr ""

#: ../dat/citynames.xml.in.h:76
msgid "Shadwill"
msgstr ""

#: ../dat/citynames.xml.in.h:77
msgid "Poolstone"
msgstr ""

#: ../dat/citynames.xml.in.h:78
msgid "Wending"
msgstr ""

#: ../dat/citynames.xml.in.h:79
msgid "Jasp"
msgstr ""

#: ../dat/citynames.xml.in.h:80
msgid "Dern"
msgstr ""

#: ../dat/citynames.xml.in.h:81
msgid "Tyrill"
msgstr ""

#: ../dat/citynames.xml.in.h:82
msgid "Pyronn"
msgstr ""

#: ../dat/citynames.xml.in.h:83
msgid "Quordia"
msgstr ""

#: ../dat/citynames.xml.in.h:84
msgid "Fogwell"
msgstr ""

#: ../dat/citynames.xml.in.h:85
msgid "Sunstone"
msgstr ""

#: ../dat/citynames.xml.in.h:86
msgid "Cloudrock"
msgstr ""

#: ../dat/citynames.xml.in.h:87
msgid "Greddle"
msgstr ""

#: ../dat/citynames.xml.in.h:88
msgid "Farburg"
msgstr ""

#: ../dat/citynames.xml.in.h:89
msgid "Tarfrey"
msgstr ""

#: ../dat/citynames.xml.in.h:90
msgid "Meadford"
msgstr ""

#: ../dat/citynames.xml.in.h:91
msgid "Seastone"
msgstr ""

#: ../dat/citynames.xml.in.h:92
msgid "Highrock"
msgstr ""

#: ../dat/citynames.xml.in.h:93
msgid "Lowstone"
msgstr ""

#: ../dat/citynames.xml.in.h:94
msgid "Ringtown"
msgstr ""

#: ../dat/citynames.xml.in.h:95
msgid "Gall"
msgstr ""

#: ../dat/citynames.xml.in.h:96
msgid "Sandstone"
msgstr ""

#: ../dat/citynames.xml.in.h:97
msgid "Lakerock"
msgstr ""

#: ../dat/citynames.xml.in.h:98
msgid "Woodring"
msgstr ""

#: ../dat/citynames.xml.in.h:99
msgid "Fenring"
msgstr ""

#: ../dat/citynames.xml.in.h:100
msgid "Three Marshes"
msgstr ""

#: ../dat/citynames.xml.in.h:101
msgid "Cliff Town"
msgstr ""

#: ../dat/citynames.xml.in.h:102
msgid "Blackstep"
msgstr ""

#: ../dat/citynames.xml.in.h:103
msgid "Whitestep"
msgstr ""

#: ../dat/citynames.xml.in.h:104
msgid "Redstep"
msgstr ""

#: ../dat/citynames.xml.in.h:105
msgid "Ringstep"
msgstr ""

#: ../dat/citynames.xml.in.h:106
msgid "Swordstep"
msgstr ""

#: ../dat/citynames.xml.in.h:107
msgid "Shieldstep"
msgstr ""

#: ../dat/citynames.xml.in.h:108
msgid "Redhelm"
msgstr ""

#: ../dat/citynames.xml.in.h:109
msgid "Middlehelm"
msgstr ""

#: ../dat/citynames.xml.in.h:110
msgid "Anvil"
msgstr ""

#: ../dat/citynames.xml.in.h:111
msgid "Blackfork"
msgstr ""

#: ../dat/citynames.xml.in.h:112
msgid "Blueshell"
msgstr ""

#: ../dat/citynames.xml.in.h:113
msgid "Bolt"
msgstr ""

#: ../dat/citynames.xml.in.h:114
msgid "Skytower"
msgstr ""

#: ../dat/templenames.xml.in.h:1
msgid "Shrine of the Paladin"
msgstr ""

#: ../dat/templenames.xml.in.h:2
msgid "Shrine of the Crusader"
msgstr ""

#: ../dat/templenames.xml.in.h:3
msgid "Shrine of Power"
msgstr ""

#: ../dat/templenames.xml.in.h:4
msgid "Shrine of the Mists"
msgstr ""

#: ../dat/templenames.xml.in.h:5
msgid "Warrior's Sanctuary"
msgstr ""

#: ../dat/templenames.xml.in.h:6
msgid "Sanctuary of the Fallen"
msgstr ""

#: ../dat/templenames.xml.in.h:7
msgid "Holy Place"
msgstr ""

#: ../dat/templenames.xml.in.h:8
msgid "Temple of Flame"
msgstr ""

#: ../dat/templenames.xml.in.h:9
msgid "Order of Fire"
msgstr ""

#: ../dat/templenames.xml.in.h:10
msgid "Order of Spirit"
msgstr ""

#: ../dat/templenames.xml.in.h:11
msgid "Brotherhood of Order"
msgstr ""

#: ../dat/templenames.xml.in.h:12
msgid "Cathedral"
msgstr ""

#: ../dat/templenames.xml.in.h:13
msgid "High Priest's seat"
msgstr ""

#: ../dat/templenames.xml.in.h:14
msgid "Tomb of Kings"
msgstr ""

#: ../dat/templenames.xml.in.h:15
msgid "Tomb of Warriors"
msgstr ""

#: ../dat/templenames.xml.in.h:16
msgid "Small temple"
msgstr ""

#: ../dat/templenames.xml.in.h:17
msgid "Peasant's church"
msgstr ""

#: ../dat/templenames.xml.in.h:18
msgid "Monastery of Io"
msgstr ""

#: ../dat/templenames.xml.in.h:19
msgid "Altar of Fate"
msgstr ""

#: ../dat/templenames.xml.in.h:20
msgid "Offler's Temple"
msgstr ""

#: ../dat/templenames.xml.in.h:21
msgid "Altar of Offler"
msgstr ""

#: ../dat/templenames.xml.in.h:22
msgid "Ice temple"
msgstr ""

#: ../dat/templenames.xml.in.h:23
msgid "Garden of Peace"
msgstr ""

#: ../dat/templenames.xml.in.h:24
msgid "Garden of Frost"
msgstr ""

#: ../dat/templenames.xml.in.h:25
msgid "Holy Wood"
msgstr ""

#: ../dat/templenames.xml.in.h:26
msgid "House of Small Gods"
msgstr ""

#: ../dat/templenames.xml.in.h:27
msgid "Silent Monastery"
msgstr ""

#: ../dat/templenames.xml.in.h:28
msgid "Holy Ghost's Archive"
msgstr ""

#: ../dat/templenames.xml.in.h:29
msgid "Tower of Prayers"
msgstr ""

#: ../dat/templenames.xml.in.h:30
msgid "Druid's Home"
msgstr ""

#: ../dat/signposts.xml.in.h:1
msgid "Beware!"
msgstr ""

#: ../dat/signposts.xml.in.h:2
msgid "Danger!"
msgstr ""

#: ../dat/signposts.xml.in.h:3
msgid "Keep out!"
msgstr ""

#: ../dat/signposts.xml.in.h:4
msgid "Here lies a foolish warrior."
msgstr ""

#: ../dat/signposts.xml.in.h:5
msgid "Kilroy was here."
msgstr ""

#: ../dat/signposts.xml.in.h:6
msgid "Turn back or die!"
msgstr ""

#: ../dat/signposts.xml.in.h:7
msgid "Visitors Welcome"
msgstr ""

#: ../dat/ruinnames.xml.in.h:1
msgid "Creepy Dungeon"
msgstr ""

#: ../dat/ruinnames.xml.in.h:2
msgid "Dark Cellars"
msgstr ""

#: ../dat/ruinnames.xml.in.h:3
msgid "Abandoned Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:4
msgid "Dark Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:5
msgid "Fallen Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:6
msgid "Unholy Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:7
msgid "Ruined Temple"
msgstr ""

#: ../dat/ruinnames.xml.in.h:8
msgid "Misty Maze"
msgstr ""

#: ../dat/ruinnames.xml.in.h:9
msgid "Ruined City"
msgstr ""

#: ../dat/ruinnames.xml.in.h:10
msgid "Weird Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:11
msgid "Dusty Caves"
msgstr ""

#: ../dat/ruinnames.xml.in.h:12
msgid "Silent Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:13
msgid "Old Dragon's Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:14
msgid "Black Tomb"
msgstr ""

#: ../dat/ruinnames.xml.in.h:15
msgid "Ancient Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:16
msgid "Deserted Monastery"
msgstr ""

#: ../dat/ruinnames.xml.in.h:17
msgid "Stormy Tower"
msgstr ""

#: ../dat/ruinnames.xml.in.h:18
msgid "Dark Tower"
msgstr ""

#: ../dat/ruinnames.xml.in.h:19
msgid "Savaged Castle"
msgstr ""

#: ../dat/ruinnames.xml.in.h:20
msgid "Ruined Castle"
msgstr ""

#: ../dat/ruinnames.xml.in.h:21
msgid "Misty Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:22
msgid "Abandoned Village"
msgstr ""

#: ../dat/ruinnames.xml.in.h:23
msgid "Ghost Town"
msgstr ""

#: ../dat/ruinnames.xml.in.h:24
msgid "Silent Farm"
msgstr ""

#: ../dat/ruinnames.xml.in.h:25
msgid "Barren Ruins"
msgstr ""

#: ../dat/ruinnames.xml.in.h:26
msgid "Forbidden Lair"
msgstr ""

#: ../dat/ruinnames.xml.in.h:27
msgid "Dark Hole"
msgstr ""

#: ../dat/ruinnames.xml.in.h:28
msgid "Dark Dungeon"
msgstr ""

#: ../dat/ruinnames.xml.in.h:29
msgid "Rampaged Village"
msgstr ""

#: ../dat/ruinnames.xml.in.h:30
msgid "Abandoned Town"
msgstr ""

#: ../dat/ruinnames.xml.in.h:31
msgid "Goblin Hideout"
msgstr ""

#: ../dat/ruinnames.xml.in.h:32
msgid "Orcish Hut"
msgstr ""

#: ../dat/ruinnames.xml.in.h:33
msgid "Bone-filled Pit"
msgstr ""

#: ../dat/ruinnames.xml.in.h:34
msgid "Rat-filled Catacombs"
msgstr ""

#: ../dat/ruinnames.xml.in.h:35
msgid "Creepy Crypt"
msgstr ""

#: ../dat/heronames.xml.in.h:1
msgid "Endurien"
msgstr ""

#: ../dat/heronames.xml.in.h:2
msgid "Ondorien"
msgstr ""

#: ../dat/heronames.xml.in.h:3
msgid "Thordolf"
msgstr ""

#: ../dat/heronames.xml.in.h:4
msgid "Alagon"
msgstr ""

#: ../dat/heronames.xml.in.h:5
msgid "Encalgrim"
msgstr ""

#: ../dat/heronames.xml.in.h:6
msgid "Ingaron"
msgstr ""

#: ../dat/heronames.xml.in.h:7
msgid "Inloran"
msgstr ""

#: ../dat/heronames.xml.in.h:8
msgid "Ongoladan"
msgstr ""

#: ../dat/heronames.xml.in.h:9
msgid "Ilmorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:10
msgid "Ganthag"
msgstr ""

#: ../dat/heronames.xml.in.h:11
msgid "Alcargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:12
msgid "Eldaragon"
msgstr ""

#: ../dat/heronames.xml.in.h:13
msgid "Ingorian"
msgstr ""

#: ../dat/heronames.xml.in.h:14
msgid "Ilgarion"
msgstr ""

#: ../dat/heronames.xml.in.h:15
msgid "Thorgolf"
msgstr ""

#: ../dat/heronames.xml.in.h:16
msgid "Belcarain"
msgstr ""

#: ../dat/heronames.xml.in.h:17
msgid "Glathros"
msgstr ""

#: ../dat/heronames.xml.in.h:18
msgid "Insharien"
msgstr ""

#: ../dat/heronames.xml.in.h:19
msgid "Staelram"
msgstr ""

#: ../dat/heronames.xml.in.h:20
msgid "Ellorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:21
msgid "Encanadan"
msgstr ""

#: ../dat/heronames.xml.in.h:22
msgid "Belloren"
msgstr ""

#: ../dat/heronames.xml.in.h:23
msgid "Emorgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:24
msgid "Andaradan"
msgstr ""

#: ../dat/heronames.xml.in.h:25
msgid "Belsharien"
msgstr ""

#: ../dat/heronames.xml.in.h:26
msgid "Maedhring"
msgstr ""

#: ../dat/heronames.xml.in.h:27
msgid "Aladin"
msgstr ""

#: ../dat/heronames.xml.in.h:28
msgid "Beldarian"
msgstr ""

#: ../dat/heronames.xml.in.h:29
msgid "Inmargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:30
msgid "Eldanas"
msgstr ""

#: ../dat/heronames.xml.in.h:31
msgid "Belshargrim"
msgstr ""

#: ../dat/heronames.xml.in.h:32
msgid "Ilmorian"
msgstr ""

#: ../dat/heronames.xml.in.h:33
msgid "Almarain"
msgstr ""

#: ../dat/heronames.xml.in.h:34
msgid "Alloragon"
msgstr ""

#: ../dat/heronames.xml.in.h:35
msgid "Andoron"
msgstr ""

#: ../dat/heronames.xml.in.h:36
msgid "Induradan"
msgstr ""

#: ../dat/heronames.xml.in.h:37
msgid "Enmorath"
msgstr ""

#: ../dat/heronames.xml.in.h:38
msgid "Alsharain"
msgstr ""

#: ../dat/heronames.xml.in.h:39
msgid "Anmaron"
msgstr ""

#: ../dat/heronames.xml.in.h:40
msgid "Algaragon"
msgstr ""

#: ../dat/heronames.xml.in.h:41
msgid "Bandane"
msgstr ""

#: ../dat/heronames.xml.in.h:42
msgid "Illorath"
msgstr ""

#: ../dat/heronames.xml.in.h:43
msgid "Alcanan"
msgstr ""

#: ../dat/heronames.xml.in.h:44
msgid "Indurgrist"
msgstr ""

#: ../dat/heronames.xml.in.h:45
msgid "Alcanen"
msgstr ""

#: ../dat/heronames.xml.in.h:46
msgid "Enduradan"
msgstr ""

#: ../dat/heronames.xml.in.h:47
msgid "Emoras"
msgstr ""

#: ../dat/heronames.xml.in.h:48
msgid "Alcanadan"
msgstr ""

#: ../dat/heronames.xml.in.h:49
msgid "Aldoran"
msgstr ""

#: ../dat/heronames.xml.in.h:50
msgid "Elsharadan"
msgstr ""

#: ../dat/heronames.xml.in.h:51
msgid "Gilmorthas"
msgstr ""

#: ../dat/heronames.xml.in.h:52
msgid "Cormyr"
msgstr ""

#: ../dat/heronames.xml.in.h:53
msgid "Damonir"
msgstr ""

#: ../dat/heronames.xml.in.h:54
msgid "Forgrym"
msgstr ""

#: ../dat/heronames.xml.in.h:55
msgid "Grimbald"
msgstr ""

#: ../dat/heronames.xml.in.h:56
msgid "Hunor"
msgstr ""

#: ../dat/heronames.xml.in.h:57
msgid "Jomatta"
msgstr ""

#: ../dat/heronames.xml.in.h:58
msgid "Kyrian"
msgstr ""

#: ../dat/heronames.xml.in.h:59
msgid "Lasfallas"
msgstr ""

#: ../dat/heronames.xml.in.h:60
msgid "Morthorg"
msgstr ""

#: ../dat/heronames.xml.in.h:61
msgid "Nyvar"
msgstr ""

#: ../dat/heronames.xml.in.h:62
msgid "Orogond"
msgstr ""

#: ../dat/heronames.xml.in.h:63
msgid "Paylas"
msgstr ""

#: ../dat/heronames.xml.in.h:64
msgid "Quelya"
msgstr ""

#: ../dat/heronames.xml.in.h:65
msgid "Rimbanan"
msgstr ""

#: ../dat/heronames.xml.in.h:66
msgid "Simisola"
msgstr ""

#: ../dat/heronames.xml.in.h:67
msgid "Thorgorain"
msgstr ""

#: ../dat/heronames.xml.in.h:68
msgid "Ulthmord"
msgstr ""

#: ../dat/heronames.xml.in.h:69
msgid "Vangarian"
msgstr ""

#: ../dat/heronames.xml.in.h:70
msgid "Waldorath"
msgstr ""

#: ../dat/heronames.xml.in.h:71
msgid "Xermian"
msgstr ""

#: ../dat/heronames.xml.in.h:72
msgid "Yamesh"
msgstr ""

#: ../dat/heronames.xml.in.h:73
msgid "Zorabadan"
msgstr ""

#: ../dat/heronames.xml.in.h:74
msgid "Caethlin"
msgstr ""

#: ../dat/heronames.xml.in.h:75
msgid "Dundorflas"
msgstr ""

#: ../dat/heronames.xml.in.h:76
msgid "Fanturian"
msgstr ""

#: ../dat/heronames.xml.in.h:77
msgid "Galbollan"
msgstr ""

#: ../dat/heronames.xml.in.h:78
msgid "Hathmort"
msgstr ""

#: ../dat/heronames.xml.in.h:79
msgid "Justarian"
msgstr ""

#: ../dat/heronames.xml.in.h:80
msgid "Kelmore"
msgstr ""

#: ../dat/heronames.xml.in.h:81
msgid "Lurian"
msgstr ""

#: ../dat/heronames.xml.in.h:82
msgid "Mandraes"
msgstr ""

#: ../dat/heronames.xml.in.h:83
msgid "Nethlia"
msgstr ""

#: ../dat/heronames.xml.in.h:84
msgid "Odger"
msgstr ""

#: ../dat/heronames.xml.in.h:85
msgid "Phaeros"
msgstr ""

#: ../dat/heronames.xml.in.h:86
msgid "Qyssia"
msgstr ""

#: ../dat/heronames.xml.in.h:87
msgid "Romodan"
msgstr ""

#: ../dat/heronames.xml.in.h:88
msgid "Sigward"
msgstr ""

#: ../dat/heronames.xml.in.h:89
msgid "Tumerain"
msgstr ""

#: ../dat/heronames.xml.in.h:90
msgid "Ur-gallant"
msgstr ""

#: ../dat/heronames.xml.in.h:91
msgid "Vindomell"
msgstr ""

#: ../dat/heronames.xml.in.h:92
msgid "Wastain"
msgstr ""

#: ../dat/heronames.xml.in.h:93
msgid "Xaphocles"
msgstr ""

#: ../dat/heronames.xml.in.h:94
msgid "Yorsha"
msgstr ""

#: ../dat/heronames.xml.in.h:95
msgid "Zygashian"
msgstr ""

#: ../dat/heronames.xml.in.h:96
msgid "Lutomere"
msgstr ""

#: ../dat/heronames.xml.in.h:97
msgid "Sharban"
msgstr ""

#: ../dat/heronames.xml.in.h:98
msgid "Gryzyl"
msgstr ""

#: ../dat/heronames.xml.in.h:99
msgid "Omelan"
msgstr ""

#: ../dat/heronames.xml.in.h:100
msgid "Thastophere"
msgstr ""

#: ../dat/heronames.xml.in.h:101
msgid "Cohen"
msgstr ""

#: ../dat/lordsawar.desktop.in.in.h:2
msgid "Turn-based strategy game"
msgstr ""

#: ../dat/lordsawar.desktop.in.in.h:3
msgid "Play a clone of Warlords II"
msgstr ""